hi guys...i wondering how about we have new at least new 3 pasive skill that we just can choose 1,after we choose 1 of then then the other skill will be unlock...i mean some pasive skill (like auto cast skill) which can be active in certain conditions (like when we got hit by mob or something else). pasive skill seperated in 3 category attack,defense and support.I know we already got this from some weapon or other gear,but why not . for example :

- warrior (black hole) : Suck nearby mob close to warrior and small chance to lock them in place. (chance [%] to activate black hole depending on skill upgrade).

- rogue (falling arrow) : dropping arrows around rogue when get hit from mob and small chance to bleed them. (chance [%] to activate fall arrow depending on skill upgrade).

- sorcerer (chaotic healing) : healing Hp and mana over time nearby allies for 5 sec and chance to make panic mob around sorcerer when get hit by mob. (chance [%] to activate chaotic healing depending on skill upgrade).

note : i wrote this from pve prespective,i would like to hear other feedback about my suggestion (sorry for my bad english )