Originally Posted by
Maarkus
This suggestion also goes well with warrior development.
Why alter stats when the real problem is inefficient skills. Why would a dmg/dps class want another class if they will just have the same function?
Anther aproach to this is to have party buffs and appropriate skills as Ardbeg mentions.
Chest splitter staggering blow has a cancel windup upgrade which has not been in play since season 3. At one point in time this was a Warrior's key skill agains Jarl in lock farming. Imagine if Warriors can preempt red zones from mobs and bosses. More importantly this was already coded, all sts has to do is reactivate the upgrade not causing too much deviation in game play but altering map runs massively
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