The problem is not that warrior have poor def and hp or survivabily. The main problem is the one or two hit bosses and high damage mobs. The maps are designed to use lots of ankhs and all classes are affected by this and not just warriors. If a warrior can be 1 or 2 hit then what of the other class that have half the hp and armor compared to warrior. Fix warriors to hold aggro effectively and make warriors buff a party buff. This will improve party survivability without further making warriors too op. Stacking multiple warrior in pvp is beyond op already and damage stats is in par with mages and rogues while keeping the massive hp and armor.
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