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Senior Member
Suggestion to lengthen PVP without nerfing damage or upping armor
How about when you get a kill you get a free heal hp & mana? (or at least to 75%? full)
There are few players in PVP so I'm frequently 1v1, if I kill them they come back full hp & mana while I'm down to 50%. Now they have a huge advantage(I'll sometimes run away until regen heals me so it's more even)
Opinions?
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