As the title suggest, this only seems to happen at the start of new mobs being pulled or mid fight, both Normal & Elite PvE.
Something that I've been observing when there is a mage in party, no matter how many taunt skills I'm currently using which is usually, Cs, Windmill, HoR & Jugg along with Glintstone Aegis of Toughness, a mage will always pull threat at the start of a fight (Mobs will run right past the warrior, with taunts active & target the mage) or during a fight with mobs the same issue applies.
Its frustrating trying to keep mobs bunched and a mage is running circles around, with mobs chasing after them. A small % of the time the taunts seems to work, in getting aggro back, but this shouldn't be how the taunting system works.
Your thoughts & observations?
Thanks.
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