I have an idea try out some Diamond jewels! around 80+ armour per full diamond equipment. im a mage and almost all my gear is full of diamond jewels and ive added 300 armour in just 4 pieces of gear. And rouges hit higher than mages so i understand why sts changed whos squishier mage or rouge. apparently mages are a support class and supposed to heal team and stuff, while rouges just does crazy damage, which does it make more sense to die first... the mage that cant heal the team if they die first do to 1 hit by rouge, or the rouge thats gonna do more damage in 3-4 seconds than any other class can do. "kill fast die fast" i think the rouge should die before the mage, shoot the rouge shoud die before everybody, you cant be #1 damage dealer + tank no class has it all