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    Senior Member Tatman's Avatar
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    Quote Originally Posted by Niixed View Post
    I agree that there should be more guild-wide benefits obtainable via the guild hall and through being a member of a guild. Guilds could be so much more awesome and waay helpful, but right now their functionality is just stale.

    I just want to reiterate that I believe that housing should be integrated with the rest of the game somehow and not just be a peripheral module. I think the housing system is a very smart move on STS' part and I would love to see it executed well. Having a house should enhance characters in some way and not just be a social function. The reason? So it appeals to more types of players and not just the socially-minded players. It's great that we can gain housing items in maps and buy them with plat, but give us a good reason to have a house in the first place.

    • Is having a house going to help me with PvP?
    • Is it going to help me complete my elite achievements?
    • Will it help me craft items?
    • Can I have more inventory?
    • Will it help me earn more gold?
    • Can I have a mailbox so I can message other players offline?
    • What is the point of having a house?

    That's what I'm trying to get at. I don't want to complicate development, I just don't want housing to have an existential crisis in a few months.
    Ok, I can agree with some of these. But then again - why not do it for guild halls? Wouldn't it be nice, if we were able to upgrade our guild halls, which will benefit whole guilds, instead of one person?

    For example, extra crafting slots, extra auction slots, etc. etc. Plus, the dancing and all that party stuff. Everyone would contribute in upgrading the guild halls and a lot of people would benefit from it. What's the point in houses with boosts? So that some people would buy everything on day 1 and get another advantage over everyone else? I am not ok with this personally. Limit houses to social/vanity status.

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