As the title says. Give rogues a more usable AoE skill in PvP and hard PvE maps.
With a good damage increase, the cooldown can be kept as it is.
I think the upgrades for this skill need to be reworked.
Maybe it should be more like the fireball skill for mages?
Please note, the skill should only increase in damage as the number of targets increases. Just to avoid any 1v1 issues.
What do you guys think?![]()
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