In somberholt we need a lot of free time to get what we want. One run has like 50-60 points, a normal player not hardcore player will spend max 2hours in these new maps.
Suppose I do 20 runs daily. Also assuming that I'll only run graveyard because it is quite hard to find people who play museum.
Day 1 [Outsider]
20x50 = 1000
20 Tokens
Day2
2000
40 Tokens
Day3 [Apprentice]
3000
60 Tokens
....
Day6[Acolyte]
6000
120 Tokens + daily
....
Day16[Advocate]
16000
320 Tokens +daily
...
Day30[Disciple]
30000
600 Tokens + dailies
....
Day55[Lightbearer]
55000
1100 Tokens + dailies
...
Day 115[Lightbearer Elite]
....
Day250[Dark Acolyte etc]
....
Suppose by running daily I gained skill to reduce runtime and now I'm double efficient I.e 115days in total for dark acolyde or 5months for exalted.
Balanced Token Required
1950 Tokens to just unlock all stages when all community goals are done.
1600 Tokens for armor helm
400 for belt upgrade recipe
600 for mythic weapons without proc and upgrade
2500 Tokens for upgrading weapons
1600 for 2 pieces set items
Grand Total = 8650
For jewels Full weak oder jewel set
10 for cracked 30 for damaged 90 for 1 weak jewel
Available slots: 3+3+3+3+3+3 = 18
Full weak set 1620 tokens required
Full standard set 4820
Full fortified set 14580
{ This doesn't include items that can't be bought with tokens but required for upgradation}
#Tentative data
So far an expansion lasts a year or 2 years so until we get our full set their might be a new expansion. Please try to reduce this requirements .
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