Since everyone has been complaining about how awakenings have killed pvp, and I’m not sure whether anyone else has suggested this, but my suggestion is for players, when entering a pvp zone, to have gears of similar awakes/none at all. When in the loading screen to choose your team, players can choose from 3 different sets per class (i.e end set + ebon bow & arc belt with ss & igor/taint set with daggs + arc belt+other arcanes) and possibly remove all awakenings/keep all awakenings consistent (i.e 100armor per slot). The sets that are available for different classes have to be as balanced as possible and when players exit pvp, their sets are removed (since they were given the sets only during the pvp duration). Pls clarify/suggest any improvements that can be made, thanks.
Tl;dr - Minecraft 1v1 pvp format, where players can pick from assassin/tank/healer classes before battle.