I do not know if these have been mentioned before, but they're on my wishlist for now

1) Weapon Mastery

Weapon Mastery obtained through use of weapon type and bonus only given when using same weapon type. Other than adding 1% damage per weapon mastery level obtained, we can also have added effects;

Sharp Weapons - adds 1% bleed proc per level
Blunt Weapons - adds 1% stun proc per level
Ranged Weapons - adds 1% maximum range per level
Staves/Wands - adds 1% to maximum spell duration

Maximum Mastery Level being 100 with incremental weapon xp required to next level.

We can also give each race inherent bonuses; ie birds get 5 ranged mastery from start, etc...


2) Refining Stones/Blacksmith Shop

Enhancement of items through the use of refining stones (drops/purchase from shop) or blacksmith shop in town, up to maximum of +5. Each Enhancement adds damage for weapons, armour for armour (lol).

Chance of success starts from 90% from +0 to +1 and drops 20% per level till 10% from +4 to +5. Failure equals to item break (lost forever).

Enhancement also adds soft glow to items, with different colors for each level.


3) Mystery Vendor (1% chance to appear on any map)

Selling unique items that are not sold in town/dropped from mobs. Preferably in a different text color and can either be powerful items or just cosmetic use only.


I'll add more when they come to mind. Thanks for reading