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    Luminary Poster Arterra's Avatar
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    Default Engineer skills discussion/testing (beta 1.0)

    did minor research with skills i currently have... mind you cant remember names, but can edit if you wish to contribute

    all tests done with no added stats, and no weapon equipped, for purest powers. tested on the very first map at dynastar so as to try getting mobs with no/negligible armor. there is the odd number sometimes but i'm just listing the usual numbers.
    note: since skills are almost always predictable in upgrades, only bothered to get first two levels.

    Wither:
    lv1 - 4-5 dmg
    lv2 - 5/7 dmg
    note: bread and butter DoT, spam on high hp mobs to auto-attack kill minions.

    Leech:
    lv1 - 4-5 dmg
    lv2 - 5-7 dmg
    note: does about half the damage overall than red DoT, but heals when it hits for that damage.

    Empathy:
    lv1 - 11-14 hp
    lv2 - 16-17 hp
    note: only heals twice

    party armor:
    lv1 - 10 armor
    lv2 - 20 armor
    note: pretty darn long lasting, and have seen them stack before.

    shield:
    lv1 - 20 armor
    lv2 - 40 armor
    note: while provides armor, doesnt last long when under fire. exact shield hp pending.

    mesmerize:
    lv1 - 2 targets
    lv2 - 3 targets
    note: solo=essential groups=difficult. barrels/explosive mobs and you aoe attack ruin it.

    transference:
    stats given on description, didnt feel like using more plat xD feel free to test for typos

    revive:
    every level lowers mana requirement by 5. also gives 1 M/s and 1 armor party buff, prob same as PL (1 minute no stack wont chage per upgrade)


    ...experts want to step up?
    Last edited by Arterra; 07-12-2011 at 12:03 AM.
    404 - not found ...maybe one day...

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