Quote Originally Posted by Elec View Post
Warriors doing dmg doesn't make all class doing same thing.
It gives more chances to more people to play together.

If rogue is only one who can do single target dmg and kill bosses, rogues without good gears will be left out because they won't be able to finish the map, or tanks will be left out because they will slow down the runs only.
It's also impossible to make rogue do dmg on boss only but not mobs, mages clear mobs only not not do dmg on boss.
Everyone should do enough dmg in different way and that makes this game more balanced.

But they still do have their class specific skills.
Mage is only one who can control mobs and still faster than other classes on mobs.
Rogue still does most dmg on single target overall.
Warrior's job is still holding aggro, tank and heal pt.

And this way everyone can still play with everyone.
If a rogue is slow on boss, others can help.
If a tank miss heal, others have a way to survive.
Is a mage miss some mobs, other can help.

Again, all classes must be able to have enough dmg as well as survivability but in different ways.
Just my opinion.
Yes, but right now Rogue is not the best on killing boss, and warrior is not the best on tanking.

Warrior's proc + Ult make them 2 shot elite zodias bosses, but Rog can't do anything close to that.

Mage's Aquaris gives them 50k health and 40k armor... They don't need this if the tank are properly doing their jobs.

Yes, other class should do "medium damage" to targets other than their own. Rog does high damage to bosses, mage does high damage to mobs, and warrior does medium damage to both mobs and boss.

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