I know that there has been complaints about this, but there wasn’t really a clear explanation as to why bows are set up the way it is. My question to the devs is can you provide some sort of explanation as to why bows are not affected by haste? Is this just an issue of “it’s always been that way so we will keep that way”? Are there concerns that bows getting affected by haste will suddenly tip the scales?

It’s just odd that bows are the only weapon that is not affected by haste. Haste has now become an integral part of the game, it’s in our pets, equipments, and even skills (mage ulti). Excluding a weapon category (and basically the rogue class) from reaping the benefits of haste seems unfair.

I’m hoping devs will consider letting bows get affected by haste. If not…at very least, a clear explanation as to why would be appreciated.


Sent from my iPhone using Tapatalk