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    Default Healing.

    Hi,

    Can we have a revamp where there's cooldown between each potions used, and the healing is over-time?

    Mana Pots make the Mana Stat useless, as soon you run out, it recovers to full instantly.

    Health Pots make the healing ability worthless except for warrior's as it provides the shield. But the healing aspect still kinda worthless.

    In return to this change, adjust the difficulty of maps.

    Sent from my GM1913 using Tapatalk

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