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    Member Chronical's Avatar
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    Default Gem System.

    I'd like to suggest some things, which I got from FlyFF. I know, I can't compare PL with a huge, really old (in terms of long work) MMORPG on a PC (yet), but I'll still do it.

    What I'd like to see would be different kind of armor systems. The first few ideas would be these:
    - Upgradable armors.
    (Upgrade with gems, gems rarely get dropped by mobs; the higher the armor, the lower is the chance for the specific gem to drop)
    Which would let the armor go up to +10 or +20, which would increase defense/effects/elements.
    With this implemented, everyone could differ their armor.
    You can drop a level 1 fire, ice, thunder, poison gem or dex, str, int gems.
    Sure, you'd need to implement a crafting system, but with this, weapons would also be upgradable! (with the same gems)

    The second suggestion would be ultra-rare items. I know, we've got pinks, but I've never really see them differ from the looks of other items, look at the ice axe for example, it doesn't give you that "epic" feel.
    For example, look at this armor. It's extremely rare (drops at a chance of 0.03% or something, also, it only drops from the hardest enemies in the whole game.)

    If you could do something like this, then I'd love you. I'd farm for 3 months just for the body armor part.
    With this ingame, we could also get "Guild Boss fights", which,
    1. Wouldn't lead to lag due to 5 people being in a small room with the boss in it.
    2. Would lead to guild trading, for example, you get the ultra rare mage armor as an archer, you'll trade it to your level 50 mage in your guild. Success.
    3. would simply be stunning.

    Looking forward to replies, thanks
    Last edited by Chronical; 04-19-2010 at 10:12 AM.

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