Quote Originally Posted by dmqp View Post
Normal attack
- Would you please add something to normal hits of blood weaponry, something useful (5% armor reduce on hit perhaps)? Playing Hedourah it does not matter if i do normal hits or not, DOT does everything same fast regardless of spamming auto-attack.

Dot and Nature damage
- after testing 3x blood (belt/ring/bracelet) vs 3x sb (belt/ring/bracelet) i am not sure nature damage part of dot is working
- having different color of elemental dmg numbers would help a lot with testing.

Targeting
- if it targets and proc 3x minions it should do the same with bosses. In cursed woods with 3x enemy blood chain targets and proc 2 bosses at best, usually 1. Would you please make it proc all 3 the same way it procs minions? Or increase range of proc if the size of boss is the issue. I would like to stop using kraken blade.

Ty
I agree elemental dmg should have diffrent color numbers


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