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    Senior Member Takezaki's Avatar
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    Default Variable Stats on Items

    Hey!

    This is a suggestion, maybe has been brought up before.

    What made me and still makes me play the same game and the same levels over and over again, is the quest for perfection. I like hunting for items and I like trying to find perfect items. People like me that are willing to spend the time and the cash to gather a set of equipment that is above average will most likely agree. For me it is part of the excitement of playing a MMORPG where grinding and farming is an important part of the game. I noticed that most high-end items have fixed stats. Why not make them variable? Seems to work for most mainstream MMORPG, for example I played Diablo for 10 years and never got bored, because in that game there was always the chance that you could find THAT unique rare items that could make you rich. You always had something to look for even if you had every single item in the game in your possession.

    I understand how hard it would be to code all the items but maybe in the future something like that could be implemented and would most likely keep some people playing longer.

    So Basically

    - Adds alot of depth to trading and the market
    - Makes for extra excitement
    - People don't get bored farming for the same items over and over again
    - Extends the life of a game since people are always striving to improve their equipment.
    - Gives a chance to less hardcore player to hit the jackpot and levels the economy.

    Just my 2 cents.


    Could even add platinium item (expensive) to re-roll stats of an existing item. ($$)
    Last edited by Takezaki; 10-23-2011 at 10:13 PM.

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