-
Forum Adept
level attributes
i may be the only one that thinks this, but i think the campaign levels should have specific attributes. like the lost expidition, being ice, the players (and enemys) should slide around a bit, in alien oasis, since its sand, the players (and of course enemys) should move a little bit slower (the same with the swamp campaign). just a suggestion...give some feedback if you agree (or disagree).
-
Tags for this Thread
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Bookmarks