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    Default Thoughts about Humania and the future

    I've been thinking (lolwut?) about PL quite a lot in general and especially upcoming Humania as DL is going to be released soon and therefore Humania is getting closer as well.

    Sry this thread won't include screenshots of me in "funny" suits if u were looking for that .

    All of the things I am going to say are my own opinions. It is alright to disagree with me but I hope u all appreciate all of the opinions over here. No need for a flame war.

    I am anxiously waiting for Humania and therefore the new cap. Sam has said that Humania is going to be worth the waiting (sry no links 'cause I am writing this with my phone) and me and many others are expecting a lot from it. Many of my friends have been on a break waiting for Humania to come. But what about if Humania isn't going to be that outstanding in theory? I know most of my friends who are on a break might quit PL for good if they dislike Humania.

    What I am rly worrying is the future. AO3 was IMHO last awesomesauce campaign and many (including me) think it is the best campaign in the whole PL. The quests, the enemies and the whole entertainment is out of the scale. Sewers, Nuri and Fang are again IMHO "only" mediocre campaigns and they all are going to have lack of players when Humania arrives. There are going to be 15 lvls of emptyness unless there aren't going to be modifications. Main reason why all come back to AO3 is Cyber. What makes end game players come back to Sewers, Nuri or Fang in the future? Nothing except they r helping a friend or they are questing. Most of the ppl are either end game or below lvl 50 but what about the future 50-65? There aren't going to be enough players to give variety to the gaming and PL might get boring to them. My own personal advice is increasing drop rates for ppl to come back there. And there might also be a problem to get good enough equipment for the lvl 50-65 in the future due to insanely low drop rates and therefore rly high prices

    Which leads to my next topic. Drop rate scale -> 10=Frequent - 1=almost none. When STS has introduced a new campaign the scale is always 10 and it gets lowered by the time and reaches almost 1. Why is it like this? New campaign itself is interesting enough we don't need that high drop rate to keep us entertained. It would be better if it was like 5 all the time. Not always but yet quite frequently. It would keep us interested and it gives everybody a chance to get awesome equipment. It could also make us go back to Sewers, Nuri and Fang if we knew we would get something from there.

    I am also quite interested about next vanity cap reward. IMHO it is going to be a new helm because it is quite hard to make a matching Vanity Pet for the set. Only if it is a Golden Dragon... So anyways let's pretend it is a helm. Is it going to give a set bonus with SoH or MFA? Or is it going to be a seperate round with a new Shield and Armor to get a set bonus? Either way it is going to cause lots of discussion.

    What about a new Cyber or Mystery kind of quests for Humania? Lots of ppl are waiting to farm some bosses to collect totems (including me) to get awesome looking equipments. I hope Humania has some kind of "Elite quest" to keep ppl entertained in the far future.

    Well that's it ty for reading if u actually read it...
    Last edited by dudetus; 03-12-2012 at 12:55 PM.

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