I've also compiled a table that shows amount of Monsters(M), Chests(C) and Breakables(B) in each mission, and calculates the Gold Per Run(GPR) and Gold Per Hour(GPH) for a specific mission, taking into account the AH Price of the pink drop, monster bounty, completion bonus, chests, trash loot, breakable items and ghosts. Only the first 4 campaigns are done, but I'll keep updating it.
M, C, B values are only accurate until 4-4, I haven't counted them beyond that point, and I don't know the drops for the last few missions cause I don't have those missions myself yet.
Here is the link to the web version, you can change the current AH Price, and you can also correct some numbers if they are wrong, but try not to change too much, if the table you opened appears to be messy and it doesn't work, try viewing another version of the same table below.
https://docs.google.com/spreadsheet/...jAyQnMwRzNLVGc
LEGEND:
1-1 - First Campaign, First 3D Mission
M - Amount of Monsters in a mission - 4.3 Gold per monster (trash drops included)
C - Amount of Chests in a mission - 31 Gold per chest (trash drops included) 0.0005 chance of dropping pink
B - Breakables - 0.0005 chance to drop pink
115 g added as raw bonus for killing boss and completing mission (trash included)
W - Weapon // R - Red Gem // P - Purple Gem // B - Blue Gem // O - Orange
ATT - Assault // DEF - Protection // HP - Vitality
Price - AH Price of the cheapest Item on AH
GPR - Average Gold per run
GPH - simply GPR multiplied by 20
In the screenshot I've selected the Shadowgem of Assault mission to show that if you count in all the factors the mission will give you 40k in an hour on average. A very good mission to start farming. Also if you're not after money, but rather after experience, maybe you should grind a mission with most chests and monsters to have the best energy drop chance, or maybe you just want any weapon of assault, then maybe you should farm the mission with the most breakables to have the best chance for a ghost.
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