![Quote](images/misc/quote_icon.png)
Originally Posted by
Fusionstrike
People keep bemoaning the 4 day cap thing and suggesting ways to "fix" the problem. But the problem is actually that there is no problem. There is only a difference of philosophy. And this is not something that can be fixed. It's like proposing that all of humanity get together to agree on the "right" religion to believe in.
Camp 1: gameplay purists
This group believes the game should encourage and reward skill exclusively. Anything that makes a player better/faster/stronger other than pure repetition and practice destroys the game. You can recognize them because they say things like "that's not an achievement" and "it used to be better before x was added and ruined everything". They are also typically outraged about new powerful items added to the game that are obtained in any way other than how they got their uber-gear because they represent an unacceptable shortcut.
Camp 2: you get what you pay for
This group sees nothing wrong with players paying real money to simplify the game. They feel that someone has to pay for the game to exist, and it might as well be those who can afford it so others can still play for free. You can recognize them because they say things like "they can play how they want, it doesn't hurt you" and "nobody's forcing you to play that way". They point out that most of the game is free, and for it to stay that way someone has to fund it. They grant that those with the means to buy content will have some kind of advantage in items/time to goal but are ok with that. They accept that not all content will be free and that some content/event you may want will cost you.
Each side has people who believe passionately that their view is the right one and misses no opportunity to bring it up. The rest fall somewhere on the continuum between the two camps and can't believe how much energy the hold-outs invest in arguing their point of view.
This is how it's always been and ever will be, lo until the end of time.
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