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    Tournament & Ladder Leader AbsolutePally's Avatar
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    Bears are tanks. Pvp is for team play ffa. It takes a team to take down a tank, just like in any other game. So attempting to solo a tank is ridiculous , and it should favor a bear if fighting 1/1. Imagine if you could solo a tank and it was easy!? Now it wouldn't be much of a tank would it. People speak of the 1h being overpowered, it's not. It doesn't have range, so if you get THAT close and become it's victim you've only youself to blame.
    Bears are vulnerable, stomp and beckon are the classes only ranged attacks. Not to mention the regeneration has been cut (it may increase with crafted/bonus) so if you keep at it, it's quite easy to take a tank down. You'll need your debuffs and tbh there aren't many pro mages left in this game. Int mage wand set has been so overpowered it makes ANY mage look good. Don't believe me? Ok then answer me this. Why do int mages need as much base dodge as a bird, almost the same base armor as a bear, over 100% crit, super high reg of both mana and health, and do more damage than a bear and bird combined? Mages do 500+ dmg at high end and typically do 350 on other spells. Yes bears need dodge!
    The truth is mages had everything including a shield, heal, and the ability to negate an entire combo!!! To the people that dont know what negating a combo is: it's when a bird performs a cruel blast on a mage when the shield is up, it says "absorbed" thus doing nothing. Now mages have the correct amount of dodge and armor (which should be low) but do amazing aeo damage and high heals. Mages are support class not motherships. Mages had such amazing all around stats they could have freedom of reign to walk in nuke while tanking and kill things without worrying about too much.
    Simply said the excessive amount of dodge on mage sets allowed for those players to make a lot of mistakes and capitalize on their massive damage to save them further. It's easy to see these mistakes, to me it's blaringly obvious, but made average players look and feel better.
    Humania sets are defiantly the noob-proof set cap, especially for mages.

    To recap: bears may be op 1/1 and they should be. How can they tank multiple targets/attackers if they die 1/1 half the time just like that.
    This game is favoring team play, team dynamics, and ffa. The way it should be. Honestly mages shouldn't really 1v1 unless vs another mage. 1/1s should really be vs same class, other wise your comparing apples to oranges.
    Last edited by AbsolutePally; 11-01-2012 at 04:50 AM.
    Retired: Alwaysdt 71 Mage. Legends never die, they just fade away.

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