Quote Originally Posted by Riccits:851724
Quote Originally Posted by WhoIsThis View Post
Exactly. This game faces the exact same challenges.

There are reasons why I avoid games like League of Legends. The communities there are pretty hostile and beating down on new players is the norm.


WoW, I've become an active player of, but that's because although the majority of the player base is not that great, there are good players out there. I can tell by their mentality.



Read below:

They always want to improve. It's relentless. Win, lose, kill, death - there's a constant all consuming desire to play their class better, to be more efficient.

If you told them, you are under-performing, they are not going to get all defensive, saying things like "it's just a game" or "my gear sucks", they're going to ask you how you think they should improve. And if you tell somebody that, you'd better come well researched about how to play that class, how fight that boss, what their combat rotation should be, what the average dps on the build and class are, optimal group composition for that fight, and so on.

People will improve on their own initiative. If a player sees somebody of the same class with comparable gear, outperforming them consistently, they will examine that player's tactics, ask for tips, and look at the combat logs for improvement.

Relatively little drama when there are deaths, losses, etc. In the case of raiding, it's about how to do better the next attempt and to prevent the mistakes from happening again.

Competitive - there is a desire to always be the top dps, the best healer, tank, etc. In many cases, people's sense of self-worth is based on their performance.

There is also an understanding that kills or gear won't be handed to them. Boss kills in WoW sometimes take weeks, and hundreds of hours of practice. The mechanics are often unforgiving - if a single person hits a wrong button at the wrong time or in the wrong place at the wrong time, he/she has just wiped a 10 or 25 man raid.

When it's raid time, everyone shows up ready to do their best. Under-performing players are identified, called out, and if they do not improve within a given amount of time (usually 2 weeks), are replaced.




It's the type of community I'd like to see.

The big barrier I think is that the official message has always been, it's a casual game, playable on phone, computer, tablet, and probably someday console. It doesn't attract that kind of player.
hehe, nice to see there are some WoW players wich also plays PL i can just repeat that what u say.
raiding in WoW is very very hard, if just 1 messing up all wipes in a few sec.
yesterday had a 3h mogushan Elegon raid. ya we just tryed 1 boss the whole evening. the players i played with was veterans and fn pros. i was the noob XD but they was really nice to taking me with them to make that challenge. at last try we beat him LOL. so u have an idea how hard it is... (btw. it was normal mode not heroic XD) my guild cant even beat the first boss of mogushan even after 2 weeks of endless trys...
theres so much strategie and organisation and log analisation needed...kinda love it.
everyone has to prepare hisself for a raid, studying bosses and spec his char, buying flaks etc. i also love the character customisation, its so much free space. so much choices for adaption.
btw. all is coordinatet by team speak, thers no time to chat the raidleader coordinates the team.
ya if someone is always messing up further or sooner he will be replaced... theres no choice if u wanna go on in raiding..
in PL the step from noob to pro is kinda small, with elixiers its almost like no step. in WoW the difference from noob to pro is imens large. u can always getting better, thers no limit.

for pvp u cant use the pve equip, u need to farm pvp equip, that has a special stat. so pvper doesnt even need to pve, can earn everything by pvping (WhoIsThis correct me plz if iam wrong in this

going to much off topic here i think^^
Impressive wall of text. I played WOW on and off for seven years, but my friends quit and the rest of my guild only took their friends and family on most of the raids. I tried other guilds, but they were the same, so I quit and have played many other games since. AL, so far is very entertaining and I think STS finally got it right, AL really is an mmorpg, not just a grind, or paper dolls to dress up like the other games (excluding PL, I like PL, but it is too daunting to play from the beginning).