What were the key areas of innovation with Arcane Legends?
One main innovation is our Companion system.
We wanted to add a gameplay mechanic that the player could develop an emotional attachment to. Pets matter in combat, and are not just be a vanity object that follows you around. They grow with you, and you care for them.
We also added 3D cutscenes. The game is very heavily story-driven, and we needed a way to convey significant plot points to the players.
Additionally, Arcane Legends is a best-of all our previous titles. We took the most beloved mechanics from each game and rolled them in to a single experience.
Examples are the pick-up-and-play matchmaking of Pocket Legends, the environmental puzzle-solving and complex boss fights of Star Legends, and the chargeable attacks and skills from Dark Legends.
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