Is there any way a dev can explain the taunt mechanic for us? We've speculated quite a bit, but with the new level cap it's definitely getting harder to maintain aggro.

Also, effective taunting was important at level 16 since elite bosses would 1-2 shot other classes. But with the new update, mages and rogues can simply pot spam to stay alive.

Would be nice if pure tanks could keep aggro again and if there was actually a need for pure tanks again...