Ah Aedenos! You are right. I realize now that this kind of is a duplicate thread to yours:
http://www.spacetimestudios.com/show...e-Party-System
I realized that each of these failed runs began with people requesting to form a
party. But each time there were
only three players. People send party requests when there are still spots available, and once the others in the group accept, nobody can join. So then someone leaves partway, and now you have no chance at beating the boss. Nobody can join.
What was wrong with how we did it in PL? Supposedly everything STS learned from PL, SL, and DL went into this game. Did they learn that hosting, inviting, locking, and sometimes booting are bad? True there were many complaints about lowbies leeching or getting booted, so they had to restrict the levels of people joining zones, but they brought that level restriction over. I didn't like it in DL, but you leveled by the energy system there and could choose solo or PUG.
Thing is, if I enter a zone (i.e. get forced into a random PUG) there is always someone who insists on making a party. If you say No, it just pops up again and again until you say Yes.
So, yeah, it's the Party System.
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