Good suggestion regarding the guild bank, but the problem that would come up is someone only taking out the most valuable items and stealing them. I have a few ideas about how this could work. that I'll edit into the OP.
About the weapon system, I'm glad you like it. I don't think it would be too hard to implement, since PL already has a similar system for building items out of crafted sub parts (ex, plate scrap builds plate panel, plate panels build crafted armor). The upgrade part system might be a little more complicated, but not by much. I really don't like the idea of having the equipment cost plat, I think the best system would be something like the licencing system that I already suggested (You didn't miss it the first time, I came up with during another discussion and forgot to edit it in).
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