How is that true at all? 0 death characters generally compete for most kills. They wont get that by leeching. Someone who built the game is saying that an idea for said game is a good idea. I dont think your opinion matters to the OP at this point, not that it ever did, the way you word it. Leeching is an unbelievably easy problem to solve, and what's even more fun than booting is to force them to get a death. When you notice that the "leecher" is getting a little too close, organize it with your team to leave after collection a giants group of mobs. If the leech isnt smart and fast, theyll die. Problem solved. No one going for 0 deaths is going to try to piss anyone off because they dont want anyone doing that to them. Ive had it done to me and ive done it to my little brother, it's hilarious. Leeching for a 0 death character is only plausible when there's mutual consent, so dont use that reason as to why his guild idea is bad.
Bookmarks