Results 1 to 20 of 20

Thread: Mage 56

  1. #1
    Member
    Join Date
    May 2011
    Posts
    67
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default Mage 56

    Need build for mage 56 int dex

  2. #2
    Senior Member Deathofan's Avatar
    Join Date
    Jul 2012
    Posts
    1,609
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    80
    Thanked in
    67 Posts

    Default

    There's not much to it, everything should be maxed except Mana Shield, Revive, and icestorm; you can also consider no icestorm and max out frostbite. As for ring, get the 2 critical 10 dmg one. I didn't see you specify if you are doing Charmin or Obedience mage, but both sets are always nice to have in a int/dex build.

  3. #3
    Member
    Join Date
    May 2011
    Posts
    67
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Deathofan View Post
    There's not much to it, everything should be maxed except Mana Shield, Revive, and icestorm; you can also consider no icestorm and max out frostbite. As for ring, get the 2 critical 10 dmg one. I didn't see you specify if you are doing Charmin or Obedience mage, but both sets are always nice to have in a int/dex build.
    Oh thanks

  4. #4
    Senior Member Everyone'sFavMage's Avatar
    Join Date
    Mar 2012
    Location
    Stalking Chris. Shhh!!!
    Posts
    4,969
    Thanks Thanks Given 
    975
    Thanks Thanks Received 
    397
    Thanked in
    283 Posts

    Default

    Not that great of advice ^ no offense. If ur doing obed Mage get 2 dodge 10 damage ring. If ur doing charming Mage with half dex use the same ring. If ur full int charming Mage use the 2 dodge 2 ms 4 damage ring. And ur build should be
    Max both buffs, heal, drain, frostbite, fire, lightning, mana sheild, weakness or nightmare. Forget which one is the hit debuff. But max that one. 1 in rev.

  5. #5
    Senior Member Deathofan's Avatar
    Join Date
    Jul 2012
    Posts
    1,609
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    80
    Thanked in
    67 Posts

    Default

    It's alright, but isn't dodge not much of a factor on mages? I mean, they have no dodge buff to contribute into the ring for (max dodge is 7 with cat face and ring?), plus they do need the critical as mages in this level still don't hit the critical cap and they need every single critical point it is possible. Won't your dodge get debuffed to zero if you get hit by crush, root, or nightmare? I would much rather choose critical (which is undebuffable) which goes perfectly with BoM and crit face, over a non dominant stat in a mage, that's my personal opinion, i'm sure you have your reasons as to why it's better, but that's just my opinion.

  6. #6
    Senior Member Deathofan's Avatar
    Join Date
    Jul 2012
    Posts
    1,609
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    80
    Thanked in
    67 Posts

    Default

    My 56 mage is currently a str/dex pally, and I have too played the dodge card and tried 2% dodge 10 dmg ring wearing bt helm and armor with obe xbow and in this case the dodge works perfectly (more or less 24 dodge), but unless you are spected to strengh, dodge doesn't plays that much of a role specially to a pure int wand mage with 4 dodge.
    Last edited by Deathofan; 04-30-2013 at 02:31 AM.

  7. #7
    Blogger OverkillED's Avatar
    Join Date
    May 2011
    Posts
    1,084
    Thanks Thanks Given 
    148
    Thanks Thanks Received 
    92
    Thanked in
    70 Posts

    Default

    Quote Originally Posted by xtorquins View Post
    Need build for mage 56 int dex
    Well first of all, playing a dexmage requires skill in kiting. Max out all fundamental skills except, revive, mana shield, nightmare, weakness, and ice storm. The unmaxed skills are up to you.

  8. #8
    Senior Member Everyone'sFavMage's Avatar
    Join Date
    Mar 2012
    Location
    Stalking Chris. Shhh!!!
    Posts
    4,969
    Thanks Thanks Given 
    975
    Thanks Thanks Received 
    397
    Thanked in
    283 Posts

    Default

    Quote Originally Posted by Deathofan View Post
    My 56 mage is currently a str/dex pally, and I have too played the dodge card and tried 2% dodge 10 dmg ring wearing bt helm and armor with obe xbow and in this case the dodge works perfectly (more or less 24 dodge), but unless you are spected to strengh, dodge doesn't plays that much of a role specially to a pure int wand mage with 4 dodge.
    It does make a diffrence. Those dodges save ur life. Mages have enough crit as it is. No one needs that much crit. But the extra dodges make for some very nice saves.

  9. #9
    Senior Member D-:'s Avatar
    Join Date
    Oct 2012
    Posts
    1,949
    Thanks Thanks Given 
    359
    Thanks Thanks Received 
    195
    Thanked in
    135 Posts

    Default

    Quote Originally Posted by Everyone'sFavMage View Post
    It does make a diffrence. Those dodges save ur life. Mages have enough crit as it is. No one needs that much crit. But the extra dodges make for some very nice saves.
    Obed mage is terrible vs Bears though... Good vs bird, but thats about it.

  10. #10
    Senior Member Everyone'sFavMage's Avatar
    Join Date
    Mar 2012
    Location
    Stalking Chris. Shhh!!!
    Posts
    4,969
    Thanks Thanks Given 
    975
    Thanks Thanks Received 
    397
    Thanked in
    283 Posts

    Default

    A good obed Mage will beat charmin mages and birds, but yah it's just an offensive set.

  11. #11
    Member readtitle's Avatar
    Join Date
    Jan 2011
    Location
    St. Clair, Michigan
    Posts
    239
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    19
    Thanked in
    13 Posts

    Default Mage 56

    But a good charmin mage will beat a good obed mage

  12. #12
    Senior Member Deathofan's Avatar
    Join Date
    Jul 2012
    Posts
    1,609
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    80
    Thanked in
    67 Posts

    Default

    An Offensive set, needs an offensive stat (crit) to compliment it even more. A single critical can make a difference, just like a dodge can, but in this case it isn't high enough to rely on it :/ angel set, Is where dodge is more present (24 dodge).

  13. #13
    Senior Member Everyone'sFavMage's Avatar
    Join Date
    Mar 2012
    Location
    Stalking Chris. Shhh!!!
    Posts
    4,969
    Thanks Thanks Given 
    975
    Thanks Thanks Received 
    397
    Thanked in
    283 Posts

    Default

    Sets need to be well rounded. Not full offensive. Or full defensive. Balance is key.

  14. #14
    Senior Member Deathofan's Avatar
    Join Date
    Jul 2012
    Posts
    1,609
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    80
    Thanked in
    67 Posts

    Default

    Out off topic, but don't Glyph BT bears wear a 2 dodge 10 dmg or armor ring? That just contributes to my point, the set gives a nice amount of dodge so you supply it more by wearing a 2 dodge ring as well, along with a dodge face if you want to add it. You supply your dominant stats in order for them to work better.

  15. #15
    Senior Member Everyone'sFavMage's Avatar
    Join Date
    Mar 2012
    Location
    Stalking Chris. Shhh!!!
    Posts
    4,969
    Thanks Thanks Given 
    975
    Thanks Thanks Received 
    397
    Thanked in
    283 Posts

    Default

    Quote Originally Posted by Deathofan View Post
    Out off topic, but don't Glyph BT bears wear a 2 dodge 10 dmg or armor ring? That just contributes to my point, the set gives a nice amount of dodge so you supply it more by wearing a 2 dodge ring as well, along with a dodge face if you want to add it. You supply your dominant stats in order for them to work better.
    Actually, hit face and ring with 10 damage. Can't ever get enough hit with bears.

  16. #16
    Senior Member Deathofan's Avatar
    Join Date
    Jul 2012
    Posts
    1,609
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    80
    Thanked in
    67 Posts

    Default

    That's for SM^, as a BT bear the hit already surpasses 100 hit % and it's better to use the ring for another dominant "set" stat like dodge, as the set alone is defensive.

  17. #17
    Senior Member Everyone'sFavMage's Avatar
    Join Date
    Mar 2012
    Location
    Stalking Chris. Shhh!!!
    Posts
    4,969
    Thanks Thanks Given 
    975
    Thanks Thanks Received 
    397
    Thanked in
    283 Posts

    Default

    Guess we are all entitled to our own opinion. Tired of arguing doh

  18. #18
    Senior Member Deathofan's Avatar
    Join Date
    Jul 2012
    Posts
    1,609
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    80
    Thanked in
    67 Posts

    Default

    Can ai haz a prize nao?

  19. #19
    Senior Member Blind's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Thanks Thanks Given 
    212
    Thanks Thanks Received 
    215
    Thanked in
    122 Posts

    Default

    Death wins

  20. #20
    Senior Member Waug's Avatar
    Join Date
    Apr 2012
    Posts
    3,435
    Thanks Thanks Given 
    282
    Thanks Thanks Received 
    687
    Thanked in
    482 Posts

    Default

    Quote Originally Posted by Deathofan View Post
    A single critical can make a difference, just like a dodge can,
    so true, even lottery gives few bucks sometimes.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •