If the amount of players in guild is unlimited, then you just need a lot of twinks to make it in achievement section too. Plus add non-death pve toons - and you get 'perfect guild', top of the tops.
Such system is fun and I'd like to see it implemented. What I am saying is, remember this statistics of best guilds now:
"75% of the top 50 guilds have a *NEGATIVE* CTF K/D (i.e. more D than K). The best CTF K/D out of the top 50 guilds is 1.8. The worst CTF K/D out of the top 50 guilds is -3.2 (i.e. 3.2 D for each K). PvE K/D was more impressive. 45.9 best. 18.9 worst."
and watch how the system will be abused later. Guilds with incredible stats would appear, though it's not the players that would made it so great, but folks that understand how to manipulate this.
Perhaps it's better to make order of top by average achievement points, not of AP sum. But the guild in top50 should have 30 or more players. In that way twinks with non-death toons will not occupy top places.
Bookmarks