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  Click here to go to the first Dev post in this thread.   Thread: Pocket Legends Double Damage Weekend: May 11-12

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    Developer - Inactive Samhayne's Avatar
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    Default Pocket Legends Double Damage Weekend: May 11-12

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    It is a PvE Double Damage Weekend in Pocket Legends

    Now through Sunday, all damage you deal is doubled!

    Solo Bosses!

    Level up!

    It's time to play Pocket Legends!


    Note: Double Damage does not apply to PvP combat.
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    We should totally have a double damage PvP weekend.

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    Forum Adept imxoriginal's Avatar
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    Default Pocket Legends Double Damage Weekend: May 11-12

    We totally be informed when or what next cap
    Is...

    Proud officer of Rated M

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    Member Prideeee's Avatar
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    Cool, but also some real updates should be made too in my opinion, not just elixir sales and double damage weekends.
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    We've had an unnecessary amount of these.

    I mean, yeah sure, it's nice for players leveling up...

    When will other things be fixed/recognized upon?

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    Developer - Inactive Samhayne's Avatar
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    Can you ever have to much Double Damage? I don't really think so...
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    Quote Originally Posted by Samhayne View Post
    Can you ever have to much Double Damage? I don't really think so...
    Well, technicallyyyyy, the system's max damage limiter seems to think so.

    Anyways, much appreciated! I'll definitely be farming tonight.
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    Time to do those xp runs
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    Like some who have posted, personally I don't wont all these "meaningless" to say, update. Double damage, double xp, elixer sale, new shields. Lets see something big sts. Quit making these smaller updates. They may be helpful to some but it seems like they're just putting off the big stuff. Pvp class balancing, new cap, maybe new elite quest....

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    Quote Originally Posted by Prideeee View Post
    Cool, but also some real updates should be made too in my opinion, not just elixir sales and double damage weekends.
    I think devs are working on Arcane Legends and other games.

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    We weren't the only ones to get 2x damage: Mr. Duke is one-shotting everyone in Feast. Not sure if it is the same in Crypt. Only boss I have seen this on so far.
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    Quote Originally Posted by CrimsonTider View Post
    We weren't the only ones to get 2x damage: Mr. Duke is one-shotting everyone in Feast. Not sure if it is the same in Crypt. Only boss I have seen this on so far.
    He does that all the time. It's most likely just seeming more evident because double damage is making everyone overconfident.

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    Quote Originally Posted by joshtheboss View Post
    He does that all the time. It's most likely just seeming more evident because double damage is making everyone overconfident.
    I've been farming 61 pink/dragon gear for over a year now. My 61 bear has 71k kills and 35 deaths. I farm with and without elixirs. I solo feast as well as run with teams. I also run Feast at least 10 times a niht. Tonight, I have a 3x blessing and can't enter the room without dying before the first little black heart rises. Has nothing to do with "overconfidence." When entire teams of 76's with elixirs and shiny Beastly sets are falling in a split second, something is wrong.
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    Quote Originally Posted by CrimsonTider View Post
    I've been farming 61 pink/dragon gear for over a year now. My 61 bear has 71k kills and 35 deaths. I farm with and without elixirs. I solo feast as well as run with teams. I also run Feast at least 10 times a niht. Tonight, I have a 3x blessing and can't enter the room without dying before the first little black heart rises. Has nothing to do with "overconfidence." When entire teams of 76's with elixirs and shiny Beastly sets are falling in a split second, something is wrong.
    Hmm that does seem incredibly odd. But I have farmed some other buses and they don't seem to have been buffed.

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    Quote Originally Posted by joshtheboss View Post
    Hmm that does seem incredibly odd. But I have farmed some other buses and they don't seem to have been buffed.
    As I said, the other bosses in Feast are fine. Funhouse and Sewers seem "normal" as well. Duke is the only one massacring entire teams.
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    Quote Originally Posted by CrimsonTider View Post
    As I said, the other bosses in Feast are fine. Funhouse and Sewers seem "normal" as well. Duke is the only one massacring entire teams.
    Well that seems odd just did a few runs and Duke didn't kill me once.

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    Quote Originally Posted by joshtheboss View Post
    Well that seems odd just did a few runs and Duke didn't kill me once.
    Ok. You're one of "those." Guess I'm just overconfident and have no idea how to play my class.
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    Quote Originally Posted by CrimsonTider View Post
    Ok. You're one of "those." Guess I'm just overconfident and have no idea how to play my class.
    No I'm not and I'm sorry if that's the way you are interpreting my posts. All I'm trying to say I'd Duke's same output seems to be the same as it has always been.

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    Quote Originally Posted by Samhayne View Post
    Can you ever have to much Double Damage? I don't really think so...
    We all love ya' Sam, and the double damage weekend is appreciated.

    MY point being, however - the community wants other things implemented

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    Lol.

    "Double boss damage weekend! Now u can die even faster and u need at least trasher to survive more than 3 seconds!"

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