sts,
SO I have been respecing on all charcters to see what the difference is. I will use the +10 attribute for this test....
so for every +10 in each category
Rouge
strength : +100 health
Dexterity: +30 health, +5% bonsus damage, Dodge +.75%, Critical +.25%, damage .3
intelligen: +50 health, +.15 crit, +.3 damage, mana +100
Warrior
Strength : +100 health, bonus damage +5%, damage +.2
Dexterirty: +30 health, , +dodge .50%, critical, +.25%, damage +.3
Intelligence +30 health, +100 mana
Mage
Stength: +100 health
Dexterity: +50 health, dodge +.50%, crit +.35%, damage +.5
Intelligence: +30 health, bonus damage +5%, mana +100, damage +.2
so whats the take on this ??
these need to be looked at... with the skills that are set it is properly set to make it balanced... Because of there damage skills, a rouge can load up on STR have high health and still produce the most damage in the game.... lets look more at depth
rouge-- if they take 10 out of dex and put it in strenght, now have70 more health which is significant but only lost .3 damage and few percentages on dodge and crit, which doesnt even put a dent in their damage output while giving them more health
warrior-- if a warrior puts anything in dex, he loses 70 health points (significant, while only gaining a measly .1 more damage (what does that realyl do?? instead of 240 hit you do 241? and since warriors damage is so nerfed and they have to have high health to do anything...its pointless to put anythingt anywhere else)
Mage-- they get +20 more health for dex , or +70 health for strength..and getting dex actually gives them the most damage, more damage, more health?? they can benefit from putting into dex.
SO basically a warrior is left out...there is absolutely no benefit to dual specing or putting attirbutes in other areas, while the other two classes can gain the warriors strngth (health) and still maintain a high damage output... both mages and rouges have a chance to crit at 250% ... can the warrior have at least 150% something?? so our damage isnt like a lvl 15 rouge... i also love how the health is distributed the rouge can get +100,+50, or +30 a mage can get +100, +50, or +30... but warrior is only +100, +30, +30.... where is the warriors +50 option?
next compare mage and rouge in mana (THIS IS A MAGES STRENGTH!!!) rouges gets +20 more health than mage, the same exact mana, .1 more damage, yet this is supposed to be for the mage!!!... See how a rouge can benefit from putting attirbutes into strength and INT, while the other classes cant?? no wonder why they are so op.., and a mage gets same +20 when going to dex compared to rouge.... so basically the warrior is the third wheel... and cant do anything well except use horn....
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