Originally Posted by
Valsacar
Really, that's why I haven't seen a single sorc using Gale in PvE or PvP? I've only seen two using it, and they were just playing with it in our GH.
Same damage as fireball, but hits less targets and no DoT (so, less damage). Small speed boost (charged) or dash backwards (limited use, more irritating than anything IMO) for an extra point. AoE if you spend a second point, but still hits less targets than fireball and with scatter effect (unless you have perfect placement). Nice little armor boost (for 4 seconds), but has a 5.5 sec cool down (which means even less damage than fireball which has a 4 sec CD) and requires it charged (so add 2 more secs to the CD and remove 2s of weapon damage).
Or compare to ice... ice has more damage, DoT upgrade, freeze/slow targets and 3 sec CD.
Obviously not going to take out Time, the primary crowd control ability of sorcs.
So that leaves lightning, which is single target damage but far higher and only takes 2 points to do well (3 if you want to waste a point on crit chance).
What is insane about it again? Longer CD, less damage, most abilities require charge.
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