So I need help choosing pve rogue skills.
Right now I use:
Aimed Shot 5/5
Noxious Bolt 2/5 (Strengthened Shot)
Shadow Piercer 1/5
Combat Medic 5/5
I'm level 14. Thanks in advance.
So I need help choosing pve rogue skills.
Right now I use:
Aimed Shot 5/5
Noxious Bolt 2/5 (Strengthened Shot)
Shadow Piercer 1/5
Combat Medic 5/5
I'm level 14. Thanks in advance.
You said PVE ... there's no need for Combat Medic at all in PVE... just use pots.
Sub that with Shadow Veil.
My lv 14 - 21 build was:
Aimed 5/5
Shadow Veil 3/5
Razor Shield 3/5
Shadow Piercer 2/5
It's high damage output for crowded up mobs and you don't have quite enough skill points to yet be effective with traps...
<Elite Runners>
IGNs: Alrisaia | Alrisio | Gallinar
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I use a bow for pve and pvp. Probably shoulda mentioned that. :P
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Personally, I'd recommend:
AS 5/5
Nox: 5/5 Wonderful stackable (poison) dmg on charged shot for fast mob killing, decent single target dmg/poison dmg. Contrary to the description, the 10% poison dmg is definitely worth it If anything, I'd drop the 15% impact dmg
Razor or Trap:
* Razor: 3/5 (duration and dodge increase). Lasts about 8seconds with duration upgrade. It's a bit like a movable trap, it damages an apparently unlimited number of targets every second while its active and the damage is about 2x the dmg a trap does per dmg 'tick'. Also useful during boss fights with the 20% dodge for survivability. It's only downside is its long 20sec cooldown.
* Trap: 4/5 (all upgrades except decaying trap): Probably one of the best AoE skills. A charged trap lasts for about 13seconds (as opposed to 10 seconds uncharged) and does damage to all enemies within it. Its downsides are that traps can be hard to place right, meaning that from time to time you risk the skill going to waste by a poorly placed trap. It's also pretty useless in a boss fight, the low dmg it does doesn't warrant risking your life just to try and place it on top of that boss.
Veil 4/5 All upgrades except the explosion.
As passives, I'd go Agility (dex), Knowledge (int), might (str), in that order. I found passive dmg majorly underwhelming when I played around with it, so I'd suggest using those points for much needed survivability.
I'm currently using the AS, Nox, Razor, Veil build and love it for elite farming. It's all personal preference though
Edit: The above was posted from a PvE perspective.
Best all around pve build...works in every elite.
5/5 aimed
4/5 nox no radius increase
4/5 trap no explosion
4/5 shadow veil no explosion
5/5 dex passive
5/5 int passive
Rest in health or damage or crit passives depending on personal preference.
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Most people use trap as a means of grouping mobs. The point of it, is to bring the mobs together so your daggers hit 3 at a time with your weapon attacks. Trap does NO damage until the explosion if you have explode and not bleed, this is why you need "decaying trap" and don't need "combustion tank". A lot of people don't even use bleed, they only use trap as a means of grouping mobs, and bleed is just icing on the cake.
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<Elite Runners>
IGNs: Alrisaia | Alrisio | Gallinar
Guides: Glossary of Terms | Twisting Ribbit | The Blender
in lieu to this. i would like to know if its only the mountain's teeth that hits 3 mobs on the same time?
<Elite Runners>
IGNs: Alrisaia | Alrisio | Gallinar
Guides: Glossary of Terms | Twisting Ribbit | The Blender
Contrary to popular belief, it's not about the icon.
Every daggers hits up to 3 mobs.
Tried and tested.
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Last edited by Alrisaia; 07-18-2013 at 12:39 AM.
<Elite Runners>
IGNs: Alrisaia | Alrisio | Gallinar
Guides: Glossary of Terms | Twisting Ribbit | The Blender
<Elite Runners>
IGNs: Alrisaia | Alrisio | Gallinar
Guides: Glossary of Terms | Twisting Ribbit | The Blender
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