![Quote](images/misc/quote_icon.png)
Originally Posted by
gison
To add to that, I think a solution is;
Ex: if a player joins and their guild is on the other team, and if they just stand around ruining the game, after one minute or so, the player that does nothing, standing around, chatting, etc. Get booted from the game.
Another solution is there is no hosting privileges, but the game will automatically 'pick' a random host, and if they leave, it transfers.
But yea, as Cero said guild/name/tags, etc to be deleted in PvP, chat be disabled as the game starts, AND when a player just joins, he/she can not see who is in the other team so no ganging, 'no guild killing' occurs.
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