Hi, I ran lots of runs today in HK's tomb for relics and thought to myself
''Hey, how many runs do I make per minute?'', so I took notes which I want to share with you here:
2-3 Runs per minute, when a good team and didn't clicked wrong: 4 per minute.
~16-25 Runs in 9/10 Minutes before 50 inventory slots are full. HK most times drop 3 items.
This means ~95-150 Runs per hour, rather an average of 120 if you consider the possible factors below.
This means you should have a 36% chance of getting a Relic in this hour, if you multiplicate 0,3% (drop chance of the three Relics) with the 120 runs you get this number.
Of course these numbers depend on many factors:
1) Double Damage Weekend
2) Elxirs yes/no
3) Party Members (Solo or three) and if they have Elixirs yes/no
4) Lags and Internet Connection
5) The right timing before the shield is up
6) Wrong clicking, like skills or wrong map clicked.
7) Inventory Space - in my case 50 slots
8) Chat with friends
9) And of course LUCK!
My tips how to make efficient runs:
- Play on open Multiplayer
- Use the right Skill build, Note that Fire Aura and Dark Binding do not work on Harg'kyht since he is a Fire Boss. (Thanks to Faliziaga and Paddy (stricker20000) for that, I didn't really know and realize that on my own).
My personal build when I farm HK:
Unholy Blessing (1) because of the buff.
Shadow Dance (1) because of the speed up at the beginning.
Leap (1)
and Hell Blades (4).
- This isn't really that necessary, but you can use any elixrs.
- Always have a clean inventory, stash/move everything to other toons you don't need and only make quick breaks when your inventory is really full.
- Like said before, use Shadow Dance to speed up at the beginning
- Ignore the Mobs and focus on HK only
- Have some extra Bloodpacks with you
- Have a tiny friend/request/guild list, yes the more of names to load the more lag! I can post a better explanation by request.
If you have other personal tips on Harg'kyht farming, please share them - I really appreciate it!
Device Specs: Chrome with a Mobile Hotspot connection.
(Numbers could be invalid for Relic Weapons)
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