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Thread: Serious Tanking using mage

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    Senior Member Linkincena's Avatar
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    Default Serious Tanking using mage

    Which skills should I activate (ignoring the passives) with this kind of profile? ( I know you would say its "useless or crap build" for Mage , however still do suggest the skills combo that would work best with this)
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    Last edited by Linkincena; 08-20-2013 at 05:48 AM.

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    Member Obi's Avatar
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    you need HOR
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    Senior Member Linkincena's Avatar
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    Quote Originally Posted by Obi View Post
    you need HOR
    What's that?

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    Senior Member matanofx's Avatar
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    Holy health

    Totally useless tho, super hp but super low mana/dmg means youre just meat

    In many ways its like a tank but alot less armor and dmg, soooo yeah its nice to see a mage can be 5.2k hp

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    Senior Member Linkincena's Avatar
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    Quote Originally Posted by matanofx View Post
    Holy health

    Totally useless tho, super hp but super low mana/dmg means youre just meat

    In many ways its like a tank but alot less armor and dmg, soooo yeah its nice to see a mage can be 5.2k hp
    Yep Useless i see too lol..

    However .. Matan... what skills you would suggest i activate with this?... (Ignore the passives)...

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    Senior Member moonway03's Avatar
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    Quote Originally Posted by Linkincena View Post
    What's that?
    Warrior heal
    Horn of renew

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    Prepare yarr selves to beee doomed by the faaaarrrttt gun!


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    Forum Adept moot's Avatar
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    I'm a mage with high health. My max health is 3.6k (not 5k lols)with snaggie and noble of will gear and stilll have 240 damage.

    Use shield, ice, clock and fireball. Other than shield, ice and clock are also your shield.
    Last edited by moot; 08-19-2013 at 08:32 AM.

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    Member Pyromagnium's Avatar
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    PvE:

    Shield, Heal, Frost, Time.

    Stay alive while freezing & stopping the mobs so your dps can pick them off easily.

    PvP:

    Shield, Heal, Curse, Frost

    Shield and Heal to stay alive and replenish mana to your team, Curse is to take less damage (you'll be able to apply it to the entire opposing team easily since, as a tank, you'd be running in first) and Frost. Applies a slowdown and a DoT to everyone on the opposing side; useful in multiple ways.

    Interesting thread. I thought of ways to do this before, never actually went through with it though.
    <Judgement>

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    Senior Member Linkincena's Avatar
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    Excellent Feedback Pyro...

    (Fun part was... Some warriors fainted seeing me lols)
    Last edited by Linkincena; 08-19-2013 at 09:10 AM.

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    Senior Member matanofx's Avatar
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    Wow i cant even imagine how much +hp your shield is with that amount of health

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    Member fumolamota's Avatar
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    5/5 curse with this build. You have the HP to take hits but not the damage to down enemies. Curse & let them kill themselves.
    4/5 in Fire- no knockdown. You want them attacking so curse can kill them.
    4/5 Shield- all but knockback
    2/5 Heal- heal & mana. increased range optional

    passives 5/5 armor, 5/5 dex, 5/5str

    The only problem is mages don't have a taunt. With such low damage & dps, you won't be able to hold aggro
    THE MAN, THE MYTH, THE LEGEND

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    Senior Member Linkincena's Avatar
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    Updated the new pic with better gears..

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    Robhawk
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    Quote Originally Posted by matanofx View Post
    Wow i cant even imagine how much +hp your shield is with that amount of health

    (450 * 2 + 222) * 3,5 = 3927 hp

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    Deym, 6k health. Totally insane. If you want to be a tank, obviously, you'd need high armor. With only 800 armor, you're just a bit harder to kill than usual.

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    Senior Member Linkincena's Avatar
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    Quote Originally Posted by Drearivev View Post
    Deym, 6k health. Totally insane. If you want to be a tank, obviously, you'd need high armor. With only 800 armor, you're just a bit harder to kill than usual.
    My Arcane Shield is my armor. .

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    Quote Originally Posted by Linkincena View Post
    My Arcane Shield is my armor. .
    It doesn't last forever...

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    Forum Adept iacito's Avatar
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    I recommend using fireball, gale force, shield, and time/frost.
    Fireball will stun the mobs making it easier for you to control them with frost and gale force.
    Gale force will make you even "tankier" with the armor boost ( with armor boost, your armor will become 1192.5) and gale force although it can only stun up to 8 mobs has a larger range than fireball.
    Shield is self-explanatory.
    Time and frost will help you control the mobs by making it impossible (or difficult) to move which will prevent them from attacking your teammates behind you.
    One last thing is that, shield and gale force armor boost stack making them together great for tanking ( I used it for flagging in CTF, got 200 flags in 2 days, and my hp never got below 95% with the shield unless i was attacked) .
    Iacito My guess: 2900

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    Try using mythic gun, ring, amulet of doom with current setup. You should have 5k+ hp and 270+ dmg.

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    Senior Member Linkincena's Avatar
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    Quote Originally Posted by Defamed View Post
    Try using mythic gun, ring, amulet of doom with current setup. You should have 5k+ hp and 270+ dmg.
    Amulet of doom reduces my hp...
    Last edited by Linkincena; 08-21-2013 at 04:30 AM.

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    Senior Member moonway03's Avatar
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    Quote Originally Posted by Linkincena View Post
    Which skills should I activate (ignoring the passives) with this kind of profile? ( I know you would say its "useless or crap build" for Mage , however still do suggest the skills combo that would work best with this)
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    Is that buffed with peT?


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