Originally Posted by
Energizeric
Here's the situation: I'm in a battle and I use my shield, and then shield goes to cool down for 15 seconds. If during that time a rogue comes at me, it doesn't matter how alert I am or not, I am dead no matter what unless that rogue makes a number of mistakes. I have full mythic gear (all 5 gear items are mythic) and all a rogue has to do is hit me with one shot and I will die every single time. If it's a level 30 rogue with no mythic items, then it will take 2 shots sometimes -- the first shot will take 80-90% of my health. Fair point, same would happen if a rogues packs fail against a mage. See, comparing classes this way wont give either party a win because this isnt DL and there are lots of builds, skill combos etc. For this situation, the best thing to do is use curse - good skill when shield is in CD.
No amount of being prepared will help with this. The rogue arrow has further range than my fireball, so I can't stun them before they kill me unless they mess up and don't shoot me soon enough. If I know they are coming and decide to run, that won't work either since they can move 5x as fast as I can. To understand the difference in speed between a mage and a rogue, imagine this..... I've had times in CTF where I was carrying the flag and a rogue attacked me in the last hallway half-way to the flag room. I turn on my shield and successfully killed the rogue. Then continued making my way towards the flag room only to have the same rogue come all the way from the spawn room and kill me before I could score the flag. A rogue can cover about 5 times the distance of a mage in the same time.
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