a lot of our high end pets have health and mana regen as a happiness bonus. Do you guys think this is useful? When I had 300 mana I based my pet rotation heavily on regen rates. Flap jack and horton could fully regen me as I walked from one group of mobs to the other. Since I have 3000 health and 1400 mana the regen rates don't even fill me up 1% between mobs. As a rogue I look for pets that have a damage bonus first, then a damage bonus with dex, mana and str (in that order).
The main point of this post is I'd like to see future high end pets without regen rates and with something else. Like haze for instance. I love the +25 to primary stat and damage bonus. However, I have not bought this pet because it gives mana regen instead of int (even 10 int would be great). At this point I should say when it comes to purchasing pets with plat 100% of my decision is based on how it will do in pvp. Whenever i see health or mana regen it registers as a "0" or "no benefit" to me.
another consideration would be to beef up the regen rates so u can actually see ur health or mana bars go up. I'm talking something crazy like a +25 or 50. That may seem ridiculous but when we were low levels our skills cost more mana to use and a +8 mana regen would fill us up fast. Now our skills cost more mana (idk if the mana pool increased at a greater rate than the skill usage requirements or not) but the +8 mana regen would take forever do fill us up.
What do you guys think?
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