Right now I'm at level 39 and I have 203 INT. Was it a mistake putting it all the points into INT? I don't want to re-spec, so if I made a mistake, what should I allocate the points into from now on? Or should I just do a re-spec?
Right now I'm at level 39 and I have 203 INT. Was it a mistake putting it all the points into INT? I don't want to re-spec, so if I made a mistake, what should I allocate the points into from now on? Or should I just do a re-spec?
What do you want to achieve?
And what is your current class? (Bear, Bird or Enchantress?)
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I'm currently an enchantress. I want to be a mage that mainly casts spells.
Put enough Dex to pump up your Hit % to 100, then the rest to Int.
That's the basic build for a Nuke Mage.
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You should be fine, just put the rest into dex as you level up.
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im a Lv37 enchatress pure INT build and currently have 99% hit. so if i were you dont put dex lol.
but that's just me. i mean, im 37 and your 39. 100% hit is easy for you is it not?
i have 200 in INT and rest into Dex and it got me to lvl 50 and I am nuking everything in my way now...
IGN: Inching
It used to be that dex increases hit% and, I think, dodge.
I dual specced my level 50 to pally/int mage, with a base of 127 str and 126 int. Dex has 2.
When playing pally (all Rift except for helm):
total str = 168
int = 126
hit% = 106
dodge = 8
When playing int mage (all Cosmos, with eye and wand):
total int = 178
str = 127
hit% = 110
dodge = 6
I did play around with adding dex, but the hit% wasn't increasing as much as it did before the update. With hit% above 100 for both pally and int mage, I just left dex at the minimum of 2.
My dex mage, level 49, has 155 dex and 102 int. Hit% is only 117 and dodge is 3.
So until someone actually comes up with the definitive answers, I think putting all your points in int is probably not as bad an idea as it used to be.
pure int is a solid option here people. gets the job done in a hurry with those skills.
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Well, I just did the update stats thing, and putting all points in dex gives me hit% of 105, while everything in int is 91%. Everything in str doesn't change the hit% at all.
The rest of my hit% when playing pally or int mage comes from gear bonuses. Dodge and crit are affected by str, while int affects both hit% and dodge.
I don't think int effects dodge at all...
If you go 125 int 129 dex you can be a dual equipted nuke mage. You just need more potions. (Having the extra dex gets extra crits in group damage).
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