2010-11-10 Content Update (52020)
+ A variety of (Level 31 to 35) "Snowcap" loot items have been added to the Frozen Nightmares elite campaign!
+ Avatar page customization will now tell you how much it costs on the button in addition to the text
+ Auction search results are now from lowest price to highest.
+ Auction searches filtered by rarity now show only that rarity, rather than anything at least that rare.
+ Made Potions and Elixirs higher in the store for easy access
+ Android/iPhone: Added chat toggle indicator informing users that they can toggle between 1/3/9 lines of chat
+ Fixed an issue with avatar page customization not working if trying to hide CTF stats.
+ Fixed server Capture the Flag crash
+ Fixed Add Friend and Ignore buttons overlapping quest progress text
+ Fixed a typo in the 'Mister Swift' quest.
+ Android/iPhone: Fixed item modifications listed twice in the store (or a vendor)
+ Android: Beta notification dialog on the main screen now works as intended
2010-11-09 Content Update (51980)
+ You may now search for uncommon items, and not for vanity items in the Consignment Shoppe
+ Your progress through the "Lost Expedition" quest series has been added to the Avatar page.
+ Potion vendors and the in-game Potion store display the number of Health and Mana potions you have when browsing.
+ Added back the Health and Mana potion counters to your heads' up display while in a towne.
+ Total Goals scored in "Capture the Flag" can now be displayed on your avatar page.
+ Raised auctioneers to be more visible
+ Polished respec, avatar and customization pages
+ Fixed problem where items that weren't on sale were labeled as 'On Sale'
+ Fixed Capture the Flag crash when continuing onto the next game
+ iPad: Centered avatar on the main screen
+ iPad: Fixed avatar stats not lining up with banner
+ iPad: Moved purchase button on Consignment Shoppe buy screen
2010-11-09 Content Update (51945)
+ Fixed a bug where quick joining Capture the Flag will put you in an empty dungeon if you do not have access
+ Fixed potentially crashing on the Join Game screen when paging through the dungeon list (due to the above problem)
2010-11-09 Client Update (1.5)
New Features
+ Added the Consignment Shop which allows sellers to list items for sale at a set price and allows buyers to search for the items they are looking for.
+ Collapsed all 3 in-game stores on one enhanced storefront! It's easier than ever to browse and purchase items!
+ Added Capture the Flag PvP game type! Two teams, two goals, and mayhem!
+ You can now preview your attribute point spending before you commit to the changes. With this new feature, you can add or subtract from each attribute much more easily and see how each point affects your other stats without actually making any changes to your character. When you're done redistributing points, you can then submit the changes right from that menu.
+ You can now save your favorite attribute point distributions. On the Redistribute Attributes screen, there is now a button that you can click on which will display 4 slots with which you can name and save the point distribution.
+ Added avatar page customizations! For a small fee, you can change the look of your avatar page (and inspect page). Show/hide various stats! Customize it with different background, colors, layouts, etc.
+ When you inspect another player, you can now view a summary of their completed quests.
+ When you look at your avatar page, you can now view a summary of your completed quests.
+ Tap to move and virtual joystick may now both be enabled independently.
+ Added an indicator when you cannot gain xp either due to disabling in character options or being too high level for your current dungeon.
+ If booted from an instance, you should now return to the last Towne you were in.
Bug Fixes
+ Offscreen player indicators should be scaled appropriately on iphone4
+ Worked around an iOS 4.1 problem with in-app purchases sometimes failing to connect to the iTunes store
Additional Features
+ Fixed some graphical issues with the Ursan Warrior's face and neck.
+ There are three (3) auction NPCs you can talk to in Balefort Castle - so, no waiting to list items!
+ Players can no longer "rush" major boss monsters. Bosses (Level 35 and up) will not spawn until a significant number of their underlings have been defeated.
+ Both 'Points Scored' and 'Kills' appear on the Capture-the-Flag end game screen.
+ Fixed a type-o in Ryom's "Yeti Pelt" quest.
+ You can purchase bundles of Auction Slots and SAVE! Look for the 5 and 10 slot bundles in the in-game store (under 'Features').
+ Loot item drop rates for lower-level monsters in the "Trials of the Galactic Overlord" campaign series have been increased.
+ You can now Quick Join a campaign Story-Mode dungeon, a PVP Arena, or a Capture-the-Flag Arena from the Main Menu!
+ Added some information to the Log In screen that appears when the device cannot find an Internet connection.
+ Revised instructions for the Delete Character function - better explaining that the user must type 'DELETE' to remove the character from the list.
+ The far right column of skill buttons should no longer intercept taps when there is no skill mapped to that slot.
+ Threw in a couple more Capture-the-Flag maps to the CTF bundle!
+ You can no longer purchase a 'bundle' if you own a portion of that bundle.
+ Fixed some graphical issues with the stone walls that surround Fort Blackstone.
+ Also fixed some visual problems with the terrain in the "Lost Expedition" base camp towne.
+ There is now a "CTF Sign-Up" character on the road leading out of Forest Haven. Talk to him to purchase the CTF map pack or to quick-join a match!
+ The in-game tutorial "Help" pages are now 'off' by default.
+ There is now a 'Stash' available in Fort Blackstone - conveniently located within the new Consignment Shoppe!
+ A number of effect particles have been optimized to improve game performance.
+ You will no longer see a 'Join' button on the Friends' page when your friend is in a dungeon that you cannot join.
+ There is now an 'Account Details' page which shows your account status and a history of Platinum purchases. Trial Accounts can be upgraded from this page directly (and non-verified users can start the verification process from this interface as well).
+ Next time you create a character (or rename an existing one) try our 'Random Name Generator!'
+ You cannot list items for less than the listing fee! If you try to do this you will see a warning message.
+ Magic portals should now take you someplace else, even if you have a quest that is associated with the zone you are already in.
+ Ozz now has a collection of premium armor and weapon items for sale (for Platinum) in addition to his normal stock!
+ Vendors in Dark Forest (Marlon and Jackson) now sell premium items for Platinum in addition to their normal stock.
2010-11-02 Content Update (51739)
+ Costumes and Halloween Item packs are no longer available through the store. Halloween Hal will stay around for a few more days so that any late trick or treaters can still turn in their quest until the event is offically over. Current costume rentals and Halloween dungeons are still available for those who have already started that content. Costumes will be removed when 1.5 is released.
2010-10-29 Content Update (51672)
+ An issue with the Enchantress' "Firestorm" area-of-effect spell has been fixed. The area-of-effect for this spell should now (properly) emanate from the caster.
+ Fixed rare server crash
2010-10-25 Content Update (51487)
+ Fixed exploit that allowed players that don't own Balefort Castle to enter Fort Blackstone
+ Delete character screen better informs the user they must type in DELETE
+ iPhone: In the case of no internet connection, the Log In screen now informs the player
2010-10-22 Content Update (51448)
+ Sigh. Updated chat filter.
2010-10-21 Content Update (51399)
+ Sunblessed bow proc should now effect the correct target instead of the caster
2010-10-19 Content Update (51350)
+ Fixed Halloween dungeons allowing players to go beyond their purchased campaign level cap
2010-10-19 Content Update (51345)
+ Renamed the Halloween event-related item packs to "Halloween Pack" - since these are not traditional packs but special packs that offer costumes and a chance for special items. Also refunded 5 plat for all Halloween packs sold before this update.
+ You will no longer get duplicate items from a Halloween Pack in the same purchase. There's also a 50% chance of getting a pink item per Halloween Pack purchase.
+ Fixed a bug where if you started Trick or Treat and abandoned it you would not ever be able to complete it. Just talk to Halloween Hal again and he will reset the quest if it has not already been completed.
+ You must now defeat all the minions in the Haunted Manor before gaining access to "Smack-O!"
+ Removed pillar players were getting stuck on in the Haunted Manor
+ You can no longer Quick Join into the Halloween content
+ PvE dungeons that cannot be hosted no longer show up in the Join Game screen
+ Fixed bad texturing on human head
2010-10-18 Content Update (51321)
+ Fixed issue with players being able to enter already completed Pumpkin Patch and Haunted Manor dungeon.
2010-10-18 Content Update (51312)
+ Halloween has arrived in Pocket Legends. Talk to a Towne Crier or see Halloween Hal in Forest Haven for details. Visit the Pocket Legends store for costume rentals and Halloween item packs.
+ Fixed a problem with the "Keeper's Staff" sometimes debuffing the player.
+ Removed /roll command
2010-10-15 Content Update (51258)
+ Automated the handling of account verify emails sent to Support from within the game
2010-10-13 Content Update (51172)
+ Added button to the main screen to verify game account, if unverified.
+ Prep for Halloween...
+ Additional server logging
2010-10-12 Content Update (51118)
+ The Laser Staff should now have the correct item appearance.
+ Fix "Force Cutter" break-armor targeting issue (it now breaks your target's armor; not yours).
+ "Tha'Ref" is now level-capped to fit within the 'Dark Forest' campaign.
+ Commands may now be abbreviated (such as /t for tell, /r for reply).
+ Updated art on title screens.
2010-10-08 Content Update (51040)
+ Rebalance of all Ao3 boss loot items. These items should be a little more effective across the board.
+ Ao3 now has new loot tables. Happy hunting finding all the new loot drops.
+ Fixed bug causing Uncanny Archer set bonus to not appear when all the correct pieces where equipped.
+ Fixed bug causing players to be able to level to the level cap in a specific dungeon without buying campaigns
2010-10-06 Content Update (50984)
+ AI should now correctly attack the target they hate the most
+ Rank 4 Iron Blood now grants a higher armor bonus than the rank 3 version.
+ Corrected description for the Power Levelers' Liquid.
+ Fixed several visual seams in Alien Oasis and Alien Warlord dungeon campaigns.
+ Resized campaign titles in Host Dungeon screen to make room for "Trials of the Galactic Overlord" campaign.
+ Fixed visuals of conversation popup window
+ Loot lower than level 45 and higher than 50 should no longer drop in AO3
+ Added new AO3 item sets for Warrior, Archer, and Enchantress
+ Ice weapons should no longer drip blood
2010-10-04 Content Update (50917)
+ The "Alien Oasis: Part III" is now available! The Alien Warlord has returned to claim the realm of Alterra and enslave its inhabitants! Only you can defeat him and his cadre of inter-galactic villains...
+ Level Cap raised to 50!
+ Increased damage for several 2h swords (Longsword, Claymore).
+ There is now a 'cloth helmet' appearance for lower-level Enchantress helms.
+ Added several new Item Packs! Check out the "Explorer Pack" options for all character classes - featuring a nice collection of weapons, shields, helmets and armor for characters around Level 40. (Item packs include items from Level 40, 41 and 42. These item packs - like the Level 20 "Power Packs" - also have a chance of giving you items with very good stats!)
+ New Elixirs have been added to the in-game store! The 'Levelers Liquid' gives you two and a half times the XP per kill. The 'Lucky Lixir' gives you a 35% chance for better loot roll! Also check out the "Dumpster Punch" which mixes the new XP and Luck potions with armor, damage and speed potions... (the "Trash Can Punch" is still available - but it does NOT include the new XP or Luck elixirs).
+ The area of Warrior "Stomp" effectiveness at ranks 4 and 5 has been increased. Previously the area effect of 'Stomp' shrank by several meters between ranks 3 and 5 ;|
+ On the skills screen, for a skill that is not ranked, display "This skill is not ranked" rather than showing the description of the first rank of a skill.
2010-09-27 Content Update (50742)
+ Internal server updates in preparation for Alien Oasis 3's release next week
2010-09-24 Content Update (50710)
+ Fixed Balefort Castle's 19th quest. This quest is taken from Capt. Kouma and turned-in to Vora in the Cemetery - but was previously unreachable.
+ Increased the success rates for Ryom and Sela's "Elite" quests.
+ There are now hidden benefits from wearing a specific suite of loot items: What happens when you wear the Copperhead 'saintly' shield with the Copperhead Trident, Helmet and Plate armor? How about when you combine Level 35 Swamprat gear (helmet, dagger, black-bird wing shield)? Or what if you were to collect all of the new "Voodoo Master" drops from the Ancient Swamps? (They're new... so go find out!)
+ Multiple campaign packs should once again not be purchasable if you already own all the campaigns in them.
+ Fix overlapping quest text for a couple of quests in Frost Haven.
+ Fixed crash when talking to "Ryom" in Frost Haven (with his 'Thousand Yeti Pelts' quest active).
+ Fixed collision problem with some Frost level geometry (player could go behind wall in a certain corner)
+ iphone: Fix missing space between skill name and text for skills already at max rank.
2010-09-24 Content Update (50669)
+ Elite quests added to Ryom and Sela of Frost Haven! Earn legendary "Black-Ice" weapons.
+ The "Fridge" can be found lurking in the hidden passage beneath Frost Haven. It is written (in patch-notes) that he carries rare "Green-ice" weapons...
+ Added a new item pack for Enchantresses at Level 20. Get four (4) items in every pack (with a chance to get some very very good stuff)! Choices include off-hand eyeball bracers, cloth armor, helms, staff and wand weapons for Enchantress characters.
+ Added a new item pack for Warriors at Level 20. Purchase the "Warriors' Level 20 Power Pack" for a chance at excellent items (shields, armor, helms, swords) suitable for Levels 20 to 20!
+ Added a new item pack for Archers at Level 20 that features 'Wing' shields, talons, bows, leather armor and helms!
+ The Skills page now shows the description for the current and next rank of the selected skill
+ iPad: Fixed mapping of skills on main display
+ iPad: Purchase button is now visible only when there is a selected item
2010-09-23 Content Update (50615)
+ The road leading north out of Fort Blackstone is now open! Follow it to a new towne: "Frost Haven" high in the Snowpeak Mountains...
+ A new set of quests is now available for the "Lost Expedition" campaign! Talk to Aldo the Mountaineer in "Frost Haven."
2010-09-15 Client Update (1.4.1)
Features
+ Added vanity helmet slot which overrides the visuals of the item in the helmet slot
+ Skill descriptions now show effects at the current rank and the next rank
+ You can now map all 12 skill slots
+ The main game screen menu dropdown now has an exit level button
+ Added email feedback support to iPad
+ Secure trades are now limited to 4 items per trade
+ If an in app purchase fails, a notification screen should indicate what occurred
+ There are now some 'Exploding Barrels' in the "Forest Manor" PVP Arena. Check them out! Barrels explode when hit with weapons or magic spells. Explosions can do massive damage to friends and enemies alike - so be very careful... they can change the course of the game
Content
+ The road leading north out of Fort Blackstone is now open! Follow it to a new towne: "Frost Haven" high in the Snowpeak Mountains...
+ A new set of quests is now available for the "Lost Expedition" campaign! Talk to Aldo the Mountaineer in "Frost Haven."
Bug fixes
+ Fixed minimap triangles being twice as big as they should be on iPhone 4
+ App should return to landscape after sending feedback email in portrait mode
+ Virtual joystick ring is only visible when in use.
+ Reduced traffic and client processing when receiving or accepting a friend request
Internal Systems
+ Code support for new features exclusive to A03
2010-09-17 Content Update (50465)
+ The look of the Brain-Freeze Ice Wand has been fixed (it was using the much longer 'staff' appearance instead of the custom 'wand' look).
+ Warriors and Archers can use their "Stomp" and "Scream" abilities (respectively) to break free of the Yetis' "Freeze" spell.
+ Changed the name of the platinum 1h swords dropped by monsters in the "Balefort Castle" campaign so it doesn't conflict with certain quest rewards.
+ We've added new weapon graphics, impact effects and projectile visuals for Elite ice crossbow weapons and ice talons!
2010-09-16 Content Update (50421)
+ New graphics for some Elite Frost weapon loot: "Titanic Hammer" (replaces the less-cool frozen mace), "Brain Freeze" staff and wand items, and "Iceberg" axe items. (And more graphic upgrades are on the way for other elite frost weapon loot types.)
+ You will now receive XP for killing skeletons on the road between Balefort Castle and Glumdoll Cemetery (if you are between Levels 20 and 25).
+ Several more helmet variations have been added to the in-game store: Check out the new Level 22 - 28 "Conjuring Cap" variations, new colors for the Warriors' "Open Plate" helmet and more!
+ Player giving (gifting) an item is now notified what item was given
2010-09-15 Content Update (50378)
+ Two-handed swords from the 'Alien Oasis' campaign are now much more powerful. These swords did not have the correct base damage and, as a result, were weaker than numerous lower-level weapons (some more than 10 levels lower).
+ Rewards for the final 'Tomes' quest have been improved dramatically. The "Dark Bolt Staff of Mastery," the "Platinum Sword of Legend" and the "Jewel Thief's Sai Dagger" are now the reward choices for this epic quest. If you have completed this quest, we marked it incomplete so you can turn it in again and get your new reward.
+ The 'Galzyx' Alien dark matter staff now has a totally unique look! The staff that used to be the 'Galzyx' has been applied to less-legendary versions.
+ Trade requests are now displayed in the chat log
+ Join invites are now displayed in the chat log
+ Minor server optimizations
2010-09-14 Content Update (50339)
+ The giant blue glow on the anachronistic 'ice' Desert Staff (Apep) has gotten too heavy and has fallen off (now replaced with a correctly-sized blue glow).
+ Added potions, plat, and gold display back to potion store page.
+ Increased damage for several Alien Oasis sword items.
2010-09-14 Content Update (50319)
+ Vyxnaar spawns more frequently now!
+ The 'Frost Demon' in the Elite "Frozen Nightmares" campaign have been promoted from 'mini-boss' to full 'boss,' which increases the chance that they will drop legendary items
+ Several more of these newly-promoted boss monsters have been added to the "Frozen Nightmares" campaign maps to increase your chances of getting the best loot.
+ Elite Frost dungeons now have a number of respawning 'power-ups' that can restore your mana and health.
+ Added chat log to inspect and give screens
+ Booting a player now requires a reason
+ Added /reply command to respond to the last tell sent without needing to type in the character's name
+ The end level screen should be consistent for all campaigns
+ Added low detail meshes for the mummy and the alien which should help the frame rate in AO2.
2010-09-13 Content Update (50272)
+ The new alien dark matter staff weapon graphics are now reserved only for the 'Galzyx' drop
+ Added troubleshooting link on Platinum purchase screen to forum post
+ Trial accounts should now required to register before purchasing platinum
2010-09-10 Content Update (50238)
+ You should now be able to access the item recovery page via the inventory page. Tap Recover Items.
+ Everybody's favorite do-nothing NPC, "Lightfeather the Ghost," is no longer wearing glam-rock makeup...
+ Aligned Mynas Isis hats to dead center
+ Vyxnaar helm made to look much (and I do mean MUCH) cooler than before...
+ Elite monsters (and bosses) now give you more XP per kill!
+ Reduced hit points of normal (non-boss) Elite monsters. They still do the same amount of damage, and do the same types of secondary effects and combos.
+ Fixed problem with Marrow's "Coin Box" quest (that confused the Glumdoll Cemetery towne portal). If you have this quest, the towne portal in the cemetery should take you to the correct dungeon (and not back to towne).
+ Slight improvement to the look of the alien dark matter staff.
2010-09-09 Content Update (50195)
+ Fixed problem with players occasionally quick joining newbie dungeons
+ All "Whammo the Hammo" items can now be traded - goes for looted 'hammo' items and the (very) small number of hammos purchased with Platinum.
+ Removed the "Whammo the Hammo" items from the Platinum Upgrades store and replaced them with a new item: "Block Hammer!" The 'Frost' and 'Darkness' variations of these items include useful procs ("freeze" and "nightmare," respectively).
+ Fixed quest hint for finding 'Fab' (in Forest Haven Chapter 10).
+ Vyxnaar's helm can now be traded.
+ Vyxnaar's list of loot items has been trimmed - a lot of undesirable low-stat items have been eliminated. The result is: Vyxnaar has a much better chance of dropping *good* items (especially his extremely rare helm).
+ The "First Four" campaign bundle now gives you access to Balefort Castle, the Fathom Crypts, the Lost Expedition and the Ancient Swamps campaigns.
+ The "Dark Forest" campaign is no longer available for purchse from the Upgrades store (as it's now free!)
+ Plain Chain torso is now spelled "Plain Chain Torso"
+ B'TOXX now has a chance of dropping a new rare item (Apep's "Sunkiller" staff).
+ Certain legendary items (like the 'War Hammer') from the Fathom Crypt that were extremely (extremely!) rare are now a bit easier to get...
+ Made iPad User Interface consistent with iPhone
+ Added Arena kills/deaths to avatar page.
+ Added button to view chat log in secure trade window
2010-09-07 Content Update (50149)
+ Fixed potential problem where you could get 6 players in a PvE dungeon
+ The "Frozen Nightmare" dungeon levels are now visible. You must still complete them in order to host them.
+ Broke-up the mummy's monopoly on AO chapter 2 with some D'Jinn, etc.
+ Remove common items from the "Frozen Nightmares" boss monster loot tables. With these items removed it is far more likely that a 'valuable' item will drop when these elite boss monsters are destroyed.
+ Fixed problem with the "Ancient Swamp" dungeons being locked.
2010-09-02 Content Update (50137)
+ The Elite "Frozen Nightmares!" dungeon campaign series must now be played in-order starting with Level 1. Levels 2 - 5 are still there but they can not be hosted individually... 'coz u r L33T!!!1!1!!11
+ The "Frozen Nightmares!" dungeon campaign has a new icon
+ 'Big Bill' will only show up where he's supposed to in the "Frozen Nightmares!" dungeon campaign
+ The Mynas Helm of Thoth now has a new look! (design by 'Fabz')
+ The look of the Dreamers' "Witch Toad Tiara" is now updated! (design by Araziza)
+ iPad: System messages with multiple lines are now displayed correctly
+ You can now send chat messages to only your team in pvp arenas with /team
+ Characters may now disable xp gain from the game options menu if they do not wish to advance that character further
2010-09-01 Content Update (50096)
+ iPad: Fixed placement of potion icons in PvE dungeons
2010-09-01 Content Update (50088)
+ Gave all accounts 2 free respecs in conjunction with yesterday's skill changes.
+ A new dungeon campaign has been made available: "Frozen Nightmare!" This challenging elite dungeon campaign takes place in the frozen wastes of Snowpeak Mountain, setting for the "Lost Expedition" campaign... but much has changed!
+ Several new legendary items have been added (exclusively) to the Elite Boss monsters in the new "Frozen Nightmare!" campaign.
+ Potions (Health / Mana) cannot be used in 'Elite' dungeons... BA-HA! HA! HA! Oh... goodness.
+ Check out the new look of the "Mynas Helm of Isis!" (design by contest winner 'Kavanah')
+ Invited several more D'Jinn gangsters and big D'Jinn mini-boss monsters to see what's up in the old Tombs of King Mynas...
+ Invite messages now show the campaign and dungeon that the person sending the invite is in
+ Added extra text when confirming a secure trade
+ iPad: You can now choose leaderboard category
+ iPhone: Made 'reset attributes' button smaller
+ iPhone: Fixed background of buy and vendor screens
+ iPhone: Fixed 'arena' text wrapping on join screen
2010-08-31 Content Update (50054)
+ Minimum and maximum values for direct damage (and healing) skills are now driven by an expression that takes one or more character statistics into account.
+ For example - the amount of damage done by the Archer's "Blast Shot" is now affected by both the skill rank and by the amount of Dexterity the Archer possesses. The more dexterity, the higher the minimum and maximum damage values for this skill.
+ Additionally - the amount of healing done by the Enchantress' "Heal" skill is affected by skill rank and Intelligence. Higher Intelligence means greater minimum and maximum healing values.
+ The "Restore" skill employed by both Warriors and Archers gets increased effectiveness based upon a combination of Strength and Intelligence.
2010-08-25 Client Update (1.4)
Features
+ Added support for trial accounts! Users no longer need to provide an email address to try the game. Trial accounts are locked to the device, have various restrictions, and have an opportunity to convert to a real account.
+ Character deletion screen now shows character level
+ Skill descriptions now display their effects per rank
+ Characters may now choose whether to hide their hat in the game options
+ Join game list refreshes on filter changes
+ Login attempts for banned accounts show whether the account or device was banned and the ban time remaining
+ Verified accounts are now granted Dark Forest
+ Added leaderboards! PvE kills, PvE deaths, PvE K/D ratio, PvP kills, PvP deaths, PvP K/D ratio
+ Added account quick selection to easily be able to switch between accounts
+ Game now supports the iPhone 4's native resolution
+ You can now save/load up to 4 different loadouts for your character. A loadout consists of a collection of equipped items.
+ Pending friends show class/level/online state and have a message button.
+ Added feedback link allowing players to directly email with development team
Bug Fixes
+ Fixed scrolling textures not rendering correctly after the game has been running for a while
+ Fixed helmet items on the main page and character selection page not rendering the hair correctly
+ Fixed certain assets not rendering correctly after patching without a client restart
+ Fixed occasional crash when playing in a dungeon
+ Fixed occasional crash when changing characters
+ Sound should resume playing if enabled when resuming after interruption from a phone call
+ Fixed several corners where people could get pushed through walls in some cases.
Internal Systems
+ Added support for the attribute/level skill conversion
+ Added item sets (collections of items that give additional bonuses when equipped)
+ Added support in-game vendors that sell items for Platinum
+ Added support for buying back the last 5 liquidated items until you switch zones
2010-08-27 Content Update (49999)
+ The hidden passage outside of Fort Blackstone (where you might find "Zyla Doom") has been re-configured! Boss monsters are now found much deeper within the maze...
+ Treasure chests in Zyla Doom's first room now re-spawn.
+ Fixed rare server crash
2010-08-23 Content Update (49871)
+ Chat text should now be visible on the iPhone when playing in Lost Expedition
+ Monsters in the "Return of Skeller Krunch" max-out at Level 35 now.
+ The world of Alterra has shifted a bit, tectonic plate movement and whatnot...
+ Hints for "Daria" related quests have been updated to properly indicate where she is... Chapter Eleven!
+ NEW: Elixir Pack! Check out the "Trash Can Punch" - all of the Elixirs (Experience, Luck, Speed, Armor and Damage) mixed together in one big jug. Easy, extremely convenient and a great discount over buying individual Elixirs! Available in both the Upgrades! and Potions stores.
+ Croc monsters are not as tough as they used to be
+ Not a single hat has been added or updated!
2010-08-19 Content Update (49808)
+ Updated sell confirmation screen to make NO the primary option (and on the right)
+ Viking hats! YES!
+ Quest giver in the Fathom Crypt towne (Vigor) has the right portrait now.
2010-08-18 Content Update (49776)
+ Fathom Crypt quest indicator in the World Map now shows Fathom Crypt quest progress
+ Minor server optimizations to be able to handle more simultaneous players
2010-08-18 Content Update (49767)
+ Graphics for the "Alien Blaster" weapons have been updated! Certain variations of the Alien Blaster weapon now also have unique colors.
+ Polished artwork for Sword of Tullen
+ Removed shadows from stones in Townes
+ Updated artwork for campaign purchase pages
+ Re-ordered categories of item in both the Upgrades store and in the Potions store. The most popular items are now easier to find.
+ A new legendary item has been added to the Alien Oasis - Part 2 dungeon campaign! Look for the "Shock Lance" alien spear item... It's SHOCKING!
+ Added quests for Fathom Crypts
+ A lonely stone casket somewhere in the Glumdoll Cemetery contains a secret... (for those who have completed the "Fathom Crypts" quest series.)
+ The road to Glumdoll Cemetery is not as safe as it used to be...
+ There is a broken barricade on the road to Glumdoll Cemetery. Beyond this ragged fence lies an ancient crypt... a forbidden manse loaded with angry Skeleton Warriors! The Skeletons' master, an extremely powerful demon called "Vyxnaar," has been seen from time to time in the rambling stone corridors.
+ Fixed camera facing the wrong way when coming out of portals not in townes.
+ Added 3d background scene for the main menu and character selection
2010-08-16 Content Update (49671)
+ Fixed floating Avian Berets
+ Check out the new Cowboy Hats in the Upgrades store!
+ Intro cut-scenes for certain monsters now happen less frequently (once per game session).
+ The most popular Exilirs have been brought together on one page (in both the Potions and Upgrades stores) so they're easier to find and buy
+ Removed the Elixirs that nobody bought so they're not cluttering up the store anymore.
+ Fix some cases where going through a portal from one dungeon to another would say the dungeon is full.
+ New type of Potion for sale: Elixir of Luck! This potion can increase the quality of loot items you receive while adventuring. Each time you loot an item there is a 25% chance that you will roll again for a BETTER (more rare, more powerful) item!
+ We've added a set of "Night Cap" customizations to the game! Check out the Sleepytime, Midnight Night Cap and the funky "Holiday" cap with snowflakes!
+ Quest-related messages get new colors so you can distinguish them from other chat and game system messages.
2010-08-13 Content Update (49630)
+ New Custom Items: "Head Phones!" Check out these new items and their cool color variations in the Upgrades store!
+ Get your hands on the latest hat design: berets! A new variety of colors in this style for all classes can be found in the Upgrades store.
+ Items purchased with Platinum no longer liquidate for gold
+ Time between quickchats/emotes from a player has been increased to 5 seconds
+ /roll is no longer available in townes.
+ There is now a unique color (light blue) for "vanity" customization items like the Sombrero, Rain Hat or the Beret. This should help with sorting inventory and help avoid accidentally deleting cool-looking customizations because they have no requirements and no stat bonuses
+ Custom chat is now restricted to 80 characters
2010-08-12 Content Update (49600)
+ We've added a new style of hat to the Upgrades store! Check out "El Sombrero" in a variety of striking (plus some 'disturbing') colors!
2010-08-12 Content Update (49578)
+ A bunch of new HATS and HELMETS just hit the Upgrades store! Check out all the new styles: Forest Outlaw Hat, Crooked Wizards' Cap, and the Open-Face Plate helmet. Various colors and combinations for Levels 30 and up!
+ Zyla Doom now drops some legendary Level 19 items in the hidden passage on the road to Glumdoll Cemetery.
+ Players should be more spread out when entering townes
+ Polished existing helmets
+ After dying, a player is only eligible for loot and experience for 3 minutes without returning to life.
+ Made iPad chat scrollback area larger
2010-08-09 Content Update (49500)
+ Monsters throughout the hidden passage where Zyla Doom resides will now respawn with greater frequency.
+ A vendor for high-level goods has set up camp on the road to Glumdoll Cemetery.
+ Attempt to fix disconnects by reducing the number of server-side objects the client is told about
2010-08-09 Content Update (49468)
+ "Crush the Cult" now shows correct instructions: turn in to Rob's partner, Fab.
+ There is another hidden passage somewhere near Fort Blackstone...
+ iPhone quest tab should not flash when you have pending friends
+ Dungeon names are now unique and should now sort correctly on the join screen
+ Towne description no longer says "Tap New Game"
+ Chat text is now white, tells to/from are now yellow
+ Fixed iPhone stash item description not showing item modifications
+ Fixed quest item rewards being broadcasted to other clients
+ Added Inventory tab when using the Stash to allow user to switch between stash and inventory
+ Swapped positions of the World Map and Mini Map icons on the iPhone/iTouch
2010-08-06 Content Update (49450)
+ Fixed Drake's "Orders" quest hint pointing you to the wrong chapter of Forest Haven.
+ The iPad "Specials" button (available via the Advanced main menu) now takes you to the latest in-game purchase specials (instead of the in-game store).
+ Removed unnecessary 'teleport' conversation option from "Atlas," the newbie Ursan Warrior trainer, that used to appear at the end of the new player quest series.
+ Fixed Balefort Towne default spawn location and orientation
+ Polished Forest Haven ground textures
+ "Brom's Back" quest should now work properly.
+ Bone armor now references the correct visual appearance
+ Ice maces are now one-handed again
+ Fixed oversized world map campaign selection indicator
+ The first five (5) "Forest Haven" campaign dungeons are now connected with portals. Portals in these campaign dungeons take you back and forth between areas.
+ Quest-specific objects (chests, Zombies and Elite Zombies) in the first four (4) "Forest Haven" campaign dungeons will now respawn so that you can complete quests with much greater ease.
+ Polished look of chain helmet visuals
+ Fixed king of hearts/bling quests.
+ Strange behavior of the HUD in Player vs. Player (specifically in the new "Forest Manor" arena) has been fixed.
2010-08-06 Content Update (49425)
+ Two-handed frosty mace weapons no longer allow you to wear an off-hand item.
+ Fixed entering a towne at the correct position during a quest
+ Fixed PvE game filtering
+ Fixed a couple of places where the player created a towne instance
+ Fixed players booting other players from public instances
+ Fixed potion buttons visible on iPad hud
+ Fixed PvP players outside the 10-level ranges from playing together (45's could play with 1's)
+ Retry in-app purchases if server-side validation failed
+ Stash can now be easily accessed if your character is Level 4 and above
+ Removed dungeon progression locking (needing to complete a previous dungeon) for Forest Haven, Dark Forest, Balefort Castle, Fathom Crypt, and Lost Expedition
+ "Merk the Jerk" quest should now work properly
2010-08-05 Client Update (1.3)
Features
+ Added Quest System (Forest Haven has 19 quests, Dark Forest has 12 quests, and quests for other campaigns will be added in future content updates)
+ Added support for Quick-Joining a campaign dungeon (will find a suitable game for your level, and start a new campaign that you have access to for your level if a game doesn't exist)
+ Added support for Quick-Joining a PvP arena (will find a suitable game for your level, and start one if a game doesn't exist)
+ Character level is now shown on the main page
+ Reworked the way the player visual appearance is built to allow for greater customization (allows hats, different armor types, etc.)
+ Added /roll command, to roll a random number that other people can see.
+ Inventory is sorted by item rarity, then item level, then item name
+ Added World Map which allows you to enter townes for different campaigns
+ Added support for stashing gold
+ Tells now have a specific color
+ Chat now has a specific color
+ Various client optimizations for memory and performance
+ Client supports iOS4 multitasking
Content
+ Added unique starting quests with backstory for the Ursan, Avian, and Elf classes
Bug Fixes
+ Armor reduces base damage, crits and multipliers apply to damage after reduction from armor
+ Inspecting a team member in a pvp zone should now show the correct person.
+ Improved patching of large files to avoid disconnects
2010-08-02 Game Update (49253)
+ Added preview button for Pocket Legends: Adventures (1.3)
+ Added more gold bundles (16000, 35000, 75000, 160000)
2010-07-23 Game Update (48883)
+ All skills can now be cast while moving.
+ Fixed platinum store armor items (Rainbow Robes, Shooting Star leathers, and Ursan Warlord chain armor) to have correct liquidation value. Similar items sold via in-game vendor are not affected by this change.
2010-07-16 Game Update (48640)
+ Changed level entry requirements for PvP games which should result in more games displayed. Filtering for PvP matches will now show +/- 5 levels from the character that hosted the PvP game.
2010-07-08 Game Update (48387)
+ Improved server stability
+ Minor server-side changes to deal with players that don't abide by the Terms of Service
2010-07-05 Game Update (48289)
+ D'Jinn 2-hand swords are now consistent with other 2-hand swords in the game - in that they disallow off-hand items.
+ Fix the Desert 2-hand Bastard sword not being a 2-hand sword! Item now has correct graphics, uses correct stance and proper weapon damage.
+ Marketing survey is now over and platinum will be awarded shortly (by Friday). Thanks to all that participated!
2010-06-30 Game Update (48248)
+ Pocket Legends Marketing Survey: Help us make the game better by taking a brief survey and get three (3) free platinum! Click the SURVEY button which will open the survey in a web browser.
+ Additional high level items have been added to Alien Oasis 2.
+ Fixed problem where Aliens sometimes speak with a Skeleton's voice
+ Fixed render problem with The Khopesh of Anubis
+ Fixed a few cracks/seams in Alien Oasis level geometry
2010-06-29 Game Update (48217)
+ Part II of the Alien Oasis campaign trilogy is now available!
+ Level Cap has been raised to 45!
+ Added note on login screen that you should never give out your password - if anyone in game tries to get you to give them your password, please send their character name or a screenshot to
support@spacetimestudios.com.
+ New items for sale! Check out vendors in Forest Haven Towne (Ellie and Ozz) for higher levels of armor, helmets and a wide variety of weapons! Be sure to also check out the higher level items in the 'Buy with Platinum' store.
2010-06-24 Game Update (48142)
+ Alien Oasis bosses no longer drop legendary items as often as they used to
2010-06-18 Game Update (48046)
+ Improved stats for the top tier items in the Alien Oasis (Thoth, Isis, Osiris, Horus).
+ Massive campaign sale!
- 80% off 3x3 PvP
- 60% off Dark Forest
- 40% off Balefort, Fathom, Lost Expedition, 5x5 PvP
- 20% off Ancient Swamps, Return fo Skeller Krunch
2010-06-15 Game Update (47959)
+ Fixed crash for iPhone 3G on startup (will require a delete/reinstall of the application)
2010-06-14 Game Update (47929)
+ You can now trade the 'eye' shield bracers that drop in the Alien Oasis campaign.
+ Increased damage of Alien Oasis boss weapon items and the amount of armor yielded by shield and torso pieces.
+ Fixed several platinum store items marked tradable
2010-06-12 Game Update (47901)
+ Fixed loot drops being out of scope for Alien Oasis part 1.
+ Boss monsters are slightly tougher.
+ Increased DPS for certain under-powered bosses (and mini-bosses).
2010-06-11 Game Update (47889)
+ Bosses in the Alien Oasis campaign (at Levels 39 and 40) no longer drop Level 41+ loot items!
2010-06-11 Game Update (47882)
+ Part One of the "Alien Oasis" campaign trilogy is now available!
+ Return of Skeller Krrunch alternate campaign for levels 30-35 is now available!
+ Level cap raised to forty (40)!
+ Play through all dungeons in Part 1 of the Alien Oasis to unlock the "Oasis of Doom" PvP arena!
+ Secure trade confirmation is now a 2 step process, to prevent accidentally confirming a trade while paging through your items.
+ Repulse shots now push away from the caster, rather than in the direction the caster is facing.
+ iPad: fixed 3rd party member showing their health in place of their mana
+ iPad: show kills and deaths when inspecting
2010-06-08 Client Update (1.2.1)
Bug Fixes
+ Fixed crash if choosing a team too early
+ Fixed PvE tap targeting
+ Fixed character rendering for the initial frame on main screen
+ Editing a text field where the previous text was longer than now allowed now appropriately truncates the text, so backspacing works.
+ Fixed message when trying to join a game for a dungeon to which you don't have access.
+ System messages now go away appropriately on all screens
+ Fixed jerky camera rotation
+ Fixed virtual joystick art showing up on the PvP results screen
+ Fixing being stuck on choose team screen and have to back out if choose team screen shows up on PvP results screen
+ Full inventory is no longer sent to other clients
Additional Features
+ Client no longer needs a 10MB initial download and must now be downloaded over Wifi or with iTunes
+ Added stash slot count to stash screen
+ Quick chat and emotes can only be used every 2 seconds, to help prevent spamming.
+ Enemy team member names are now shown in arenas
+ Add list of players on other team to hud
+ Font rendering optimizations
2010-06-07 Game Update (47750)
+ Additional effects added to player skills in the interest of PvP. These additions are largely considered 'counter-measures' and should be used to reduce your target's armor, hit chance and their chance to dodge...
- Enchantress "Nightmare" now also reduces targets' chance to hit
- Enchantress "Weakness" now also reduces targets' chance to dodge
- Archer "Root" skills reduce target chance to dodge
- Archer "Shattering Scream" skill now also reduces target armor
- Warrior "Crushing Blow" now also reduces target chance to dodge
- Warrior "Hellscream" skill now also reduces target chance to hit
Like most other debuffs, the debuffs associated with each of these skills increases with Rank
+ Some additional Vendors have come for a brief visit! Ace Avian vendors "Vai" and "Ryom" have come to visit "Oz" in Forest Haven Towne. They sell weapons and armor for high-level Characters - and are planning to stay with Oz and his wife for the next few weeks (or until he throws them out on their butts).
+ "Oz" just got a shipment of high-level variations of 'custom' armors. Check out the Level 32 and Level 34 variations of Rainbow, Shooting Star and Warlord armor!
+ Added more items to the Upgrades store! Check out Level 30 - 35 "Frost" "Fire" and "Nature" armors, as well as flaming moon axes, lightning bolt staves and darkbolt weapons.
+ "Warlord" "Rainbow" and "Shooting Star" armors (with much better stats) can now be purchased with Platinum! These armors are for Levels 33 and 35 only.
+ "Quick Play" will now host a game if no appropriate games are available.
2010-06-04 Game Update (47656)
+ Updated 'Specials' - All campaigns are on-sale!
2010-06-02 Game Update (47592)
+ Fixed ignore not working on people with invalid names
+ A brief cinematic plays the first time you die, once in a play-session
2010-05-28 Game Update (47499)
+ PvP arena category names are no longer RED - and should (hopefully) be easier to see!
+ Fixed a problem where the "Bayou Bash" arena was free to all players - like other arenas in their respective campaigns this arena should only be available to those who have purchased the "Ancient Swamps."
+ Added a more condensed, boss-focused dungeon to the "Ancient Swamps!" Check out the "Bayou Boss Brawl" - available to all "Ancient Swamps" campaign owners after completing the full campaign and the first 'mini' dungeon.
+ Limited the "Ancient Swamps" campaign (story mode) dungeons to a maximum of Level 35. This makes the campaign dungeons a little bit easier when compared to the more condensed, more expedient 'mini' dungeons which have no upper-limit on monster attributes
+ Quick join will no longer choose arenas.
+ The 'Re-Spec' button (on the page where you view your Avatar) has been moved below the 'Kills and Deaths' display in order to make the button a lot less easy to hit accidentally.
+ You may no longer respec while you still have attribute points waiting to be spent.
+ Fixed players not being able to join PvP games with 0 players.
+ Fixed some cases where unintentional pvp was possible.
+ Blast shot once again does damage to targets with no buffs/debuffs.
+ Changed the name of the "Free PvP Arenas" campaign to "Campaign Arenas" - as these maps are free only to those who have purchased the campaigns.
+ iPhone and iPad: Added number of inventory slots used to inventory and stash screens. (number of stash slots used will be in next client update)
+ Characters which still have the -fnord suffix should now work with the friends system.
2010-05-27 Game Update (47469)
+ Fixed secure trade exploit
2010-05-27 Game Update (47443)
+ Merged Alterra and Fnord servers. If your Fnord character doesn't have a name conflict with existing Alterra characters, you will get to keep the name. If your character does have a name conflict, we will rename your character to Charactername-Fnord and you will receive a free character rename. Everything will merge additively, and will do so as though you had an account on both realms even if you didn't. That means everyone that started before the merge occurs will have at least 4 character slots (plus any amounts purchased on either realm), at least 10 stash slots (plus purchased), sum of respecs available, and all characters, inventory, friends, ignores, stashed items, etc from both realms. See our website for more information.
+ Prohibit trade of items that shouldn't be tradable
+ PvP respawn now chooses respawn point with fewest number of nearby enemy players
+ Added two new self-buffs to the Enchantress' "Blessings" that should help survivability and damage a lot in PvP. "Blessing of Vitality" now gives the Enchantress caster a high degree of armor protection (8 to 32 points) for a short period (12 sec). Additionally the "Blessing of Might" gives the Enchantress caster an increase to damage (5 to 25 points) and to critical hit chance (10 to 50%) for twenty seconds. Buffs for both blessings increase per rank. The party buff aspect has not been modified
+ Added several more epic and legendary helms to "Fathom Crypt" and "Lost Expedition" boss loot tables.
+ iPad: made "Inspect other avatar" and "Give" pages consistent with iPhone version. (all stats are shown)
+ For organizational purposes all 'free' PvP Arena maps have been put together in a new category. Look for the 'Free PvP Arena' campaign category when hosting a game.
+ Added three (3) new FREE (3v3) PvP maps! Check out the "Corridors of Killin'" the "Bayou Bash" and the "Ice Cave" Arenas.
+ Added another PvP arena (free to owners of the "Dark Forest" campaign)!
2010-05-26 Game Update (47418)
+ Slight increase to the damage cap in Player v Player arenas.
+ "Frogmar," "Fabio," "Le Bow" are now considered 'mini-bosses' and as such no longer drop the most powerful enchanted items in the game. They still drop really good stuff... but in order to get the best of the best loot you'll need to fight your way to the final bosses in each of the 'Ancient Swamp' story-mode dungeons.
2010-05-25 Game Update (47406)
+ Increased the length of fights in PvP by reducing the amount of damage players do in Arenas.
+ Dramatically reduced prices on additional Stash Slots and Character Inventory slots!
+ Reduced prices of Elixirs (in both the Platinum Upgrades and Potions stores).
+ Pack of five (5) Re-Spec is now ON SALE (50% OFF)!
+ All Dungeon campaigns ON SALE!
+ Save even more when you buy a Campaign Bundle!
2010-05-25 Game Update (47397)
+ Fixed being unable to join a specific towne
+ Character renames can now reuse the names of deleted characters.
+ Buffs now have unique icons
2010-05-24 Client Update (1.2)
Systems
+ PvP - You can now play against other players in Team Deathmatch arenas. Upon joining an arena, choose a side and battle the other team. A player death is a point for the other team. When you reach the score limit, the game ends and match standings are displayed. Arenas will have varying sizes, player limits, and optional powerups.
+ Secure Trade - You can now trade items, gold, and potions securely with another player. To initiate a trade, inspect the person you want to trade with, then switch to the 'Trade' tab. When that person inspects you and goes to the trade tab, you'll both then be able to set what items/gold/potions you want to trade, and confirm the trade when you're happy with what the other person has offered. The trade is only applied when both sides have confirmed the trade since any modifications have occurred.
+ Elixirs - You can now purchase buffs with Gold or Platinum that can temporarily enhance your character!
Additional Features
+ Chat text is now word wrapped and scrollable (up to 500 lines)
+ Added game type filter to join screen (pve, arena, towne, all) and persist all filters
+ Icons for up to 5 buffs/debuffs are now displayed for the player each party/team members
+ Visual effect for buff now stays on player as long as the buff is applied
+ Added keyboard autocorrect for chat/tells
+ Pocket Legends is now a universal binary (i.e., one application for iPhone and iPad)
+ Item requirements are unaffected by buffs/debuffs (e.g., a strength buff will not let you temporarily use an item you don't have enough strength for)
+ New characters are now limited to 50 inventory slots. Inventory for existing characters will continue to work as it does now (250 item limit).
+ You can now rename your character for 50 plat.
+ Removed anti-aliasing (it was slow anyway)
+ Added pixel double mode (renders to a smaller window and stretches to fill screen)
Bug Fixes
+ Wrapped text no longer loses its colorization
+ The stash should work as expected with more than one page of slots.
+ Fixed players not showing xp received if a content update raised the level cap and the player didn't restart the client
+ Fixed various crashes related to aborting the client content update process
+ Items are automatically unequipped, and show a system message, when their requirements are no longer met rather than equip the item but not be usable.
+ Fixed being able to walk through walls in rare cases
+ Fixed not showing purchase character slot on the Character Select screen if you have a slot count which is a multiple of the number of characters per page, and have them all filled
+ Skills no longer execute if a player dies immediately after they are cast but before they have executed.
+ Mapped skill slots are now preserved on the right side when you toggle number of skills shown. To the left shows remaining skills that are ranked but not mapped.
+ Fixed Continue to Next Level where zones were reported as full when they were not
+ Fix mana shield not absorbing damage if there is not enough mana remaining to absorb all the damage.
+ The "Level 5" and "Dark Forest" item pack purchases have been updated. These packs no longer include items that can be looted in the game. Improved the item pack purchase by making enchanted and non-enchanted items equally weighted - so you have a higher chance of getting a more powerful enchanted item when you purchase one of these item packs.
+ Item pack items can no longer be traded.
+ Fix colors incorrectly carrying over across newlines in some ui elements.
+ iPad: Made the 'inspect other' screen consistent with iPhone version (it now shows all stats)
Content
+ Moved a bunch of 'snowcap' helmets from "Ancient Swamps" moonshine jugs to frosty treasure chests in the "Lost Expedition" campaign (where they belong).
+ Helmets. Lots of them. Added to "Fathom Crypt," "Lost Expedition" and "Ancient Swamps." Uncommon, epic, and legendary.
2010-05-20 Content Update (47340)
+ Added Shield of Legend for contest winners
2010-05-18 Content Update (47233)
+ Frogmar the Witch has moved in both the "Mardi Growl" and "Ancient Swamps: Chapter 5" dungeon maps.
+ Design of the fifth "Ancient Swamps" map is now unique - used to be the same as the "Mardi Growl" mini-dungeon.
+ Increased the damage of 'trident' weapons. Legendary swamp trident weapons are now in the proper DPS range for one-handed weapons and for their relative rarity (compared to iron swords, ancient swords, etc.).
+ Fixed a problem where the Croc monsters would speak with a human Rogues' voice when reacting to Warriors' "Taunt."
+ iTunes store no longer sells gold, just Platinum
+ Happy 1st Birthday, Ellie!
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