
Originally Posted by
GoodSyntax
The problem will be how can you maintain balance when adding a new class. Balance has been difficult to find in PvP and adding another class that is primarily in a support role (team buffs, opponent debuff) could have drastic and unrecoverable issues for the tenuous balance that we currently have.
Imagine how much people would complain if the Cleric cast a Heal over Time buff, a party DMG buff and an opponent armor debuff. We already get so many this is OP, that is OP, nerf this and that threads that a Cleric type would just cause the forums to implode under the strain of all the rage threads. Plus, with the introduction of a new class, STS would also have to implement cleric favored pets, which would only contribute to further imbalance.
Good idea, but I just don't see how it could be implemented without a ground-up retooling of the game.
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