It would appear that int mages are in need of a major buff. The fundamental issue remains unchanged. Like 10-20% of the time, a pure int mage will one volley KO another class. Yet 80-90% of the time, that int mage is dead meat because they have so little protection.
The only viable options are to:
1. Increase armor in int gear
2. Give int dodge gear comparable to other classes (balanced as they still have lower armor)
3. Make certain types of moves immune to dodge
4. Fundamentally change equipment mechanics, introducing caps where appropriate
I'm rooting for 4.
Bookmarks