I may be biased since Mages are in fact my favorite class. I did mention a nerf in heal though if you read the first paragraph closely. AND I did not suggest a nerf for birds but rather a damage boost since they are quite underpowered.
If you examine the dodge/crit buff nerf, you'll notice that mages are hit the hardest, losing 45 crit at endgame. Bears lost 30 I believe and like 4 dodge. Birds lost 18 crit and 18 dodge.
Yes a bear can use 1.5 of all 12 skills and a mage would not die but a mage can also utilize 1.5 of its skills and a bear would not die. Why should a tanking class kill a nuking class faster?
I believe things might be reverted, after all, Forgo and Orbs were kinda reverted.
Uh... Happy face
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