Nice job was always confusing white with 1xp and green is 0 i believe because at 76 if you join a forest haven game your threat level level is green .
Nice job was always confusing white with 1xp and green is 0 i believe because at 76 if you join a forest haven game your threat level level is green .
"lol" - Ballins ™PuesSomemagerSpecifying
I believe green was 0xp, blue .66 or .75xp(not sure), and white 1xp
White is your equal level and you gain xp against that threat level.
I'm also unsure of yellow and red. Thought yellow was 1.25 and red 1.5 but can't firmly support this
Include the full party xp factor too
But overall good guide!
Edit: pretty sure green does not give xp
Last edited by ThePvpTwink; 11-12-2013 at 01:25 AM.
PL:Xxkoopyxx~Xpertfarmer~Avianftw~Ithepvptwink~ Expertfarmer~Gratuity~Theaviantwink~Bearocalypsed~ Tehmagetwink~Tehbeartwink~Koopymerch+more AL:Thepvptwink~Xxkoopyxx~Ithepvptwink SL: Thepvptwink DL: Thepvptwink
I'm pretty sure this is correct. And by the way the xp shown in your bar is just the xp rounded to the nearest whole number, just like how every other stat is shown.
Green is not 1xp, white is. Grey and green are both 0 xp.
Edit: How did everyone else not notice this error besides 2 people?
Last edited by Heroelite; 11-12-2013 at 05:20 PM.
PL:Xxkoopyxx~Xpertfarmer~Avianftw~Ithepvptwink~ Expertfarmer~Gratuity~Theaviantwink~Bearocalypsed~ Tehmagetwink~Tehbeartwink~Koopymerch+more AL:Thepvptwink~Xxkoopyxx~Ithepvptwink SL: Thepvptwink DL: Thepvptwink
Ahhhh!! I knew there was something changing with mobs health bar color!!
I always knew there was something different, but I had never linked it to Xp gain
Very useful post and well written!
I have some pictures to prove your point that when a higher level char enters a level, lower level chars can get more xp.
This is viewed from a 56s perspective. When another 56er is in the room, circle is yellow. When the 56er is replaced with a 66er, circle is red.
Another factor which influences the colour of the circle is density of enemies in the map. That is, with the same team, the colour of the circle can change within the same map as the number of enemies decreases! We had a very useful discussion in the past, you can see it here:
http://www.spacetimestudios.com/show...l=1#post796576
When danger reared its ugly head, he bravely turned his tail and fled / Yes, brave Sir Robin turned about and gallantly he chickened out / Bravest of the braaaave, Sir Robin!
Your xp values for threat levels are also incorrect, and there are two shades of blue (light and dark).
When danger reared its ugly head, he bravely turned his tail and fled / Yes, brave Sir Robin turned about and gallantly he chickened out / Bravest of the braaaave, Sir Robin!
I think knowledge on the game is required before making a guide to "understanding" exp.
Good job, however my lvl 63 mage was able to get xp in funhouse runs.
WHY does the world say 1+1=2
Wassup Brave Sir, it's been a long time!
Glad to see you kickin around still!
Hope all is well =^D
When danger reared its ugly head, he bravely turned his tail and fled / Yes, brave Sir Robin turned about and gallantly he chickened out / Bravest of the braaaave, Sir Robin!
did any1 check what culor enemy iz when u use all aces elix?
When danger reared its ugly head, he bravely turned his tail and fled / Yes, brave Sir Robin turned about and gallantly he chickened out / Bravest of the braaaave, Sir Robin!
IDK but lately when I was plvling a LVL 33, no elixer in AO1, he was only getting 1 xp per
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