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  Click here to go to the first Dev post in this thread.   Thread: My fireball CONSTANTLY misses. Please help sts :(

  1. #41
    Forum Adept Nesox's Avatar
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    I have had my fireball fail both soloing KM3 as well as during a Story daily. Both times were against mobs that were actively engaged and within range. I have also had my fireball sail clean through several people in pvp who promptly shortened my lifespan when the stun failed.

    Thank you for fixing the Engulf auto aim issue but I don't believe that is the current issue as that had been know to all for many months. The failure of all skills, not just fire, to miss inactive mobs is annoying to no end but it is also not the major malfunction that is being noticed lately. It does not happen all that often but it is super inconvienient when it does. I have not noticed any connection to latency when it does happen.

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  3. #42
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    I thought they just need to fix the hit-boxes; the same thing happens on warriors or any move in game.

    It could be because this is an online game and mobs load as you progress therefore latency can affect a "hit" or "miss". However, this is the first and only online game where I have expereinced this happen.

    I have played on MMOs where there are more than four players and more than 20 mobs on screen and nothing misses. So it could just be a bug somewhere in the code or a simple increase in model hit-boxes might fix all the misses.

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  5. #43
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    The same thing is happening to me. I changed nothing, just happened spontaneously. Have always had 5/5 on fireball. Now, it just misses targets or only hits 30% of the mobs. Doesn't matter where I am it happens.

  6. #44
    Senior Member Xeusx's Avatar
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    Nice necro

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