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  Click here to go to the first Dev post in this thread.   Thread: <Elite Runners> Official Thread

  1. #81
    Senior Member sevenpain's Avatar
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    Happy new years
    All the best for 2014

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  3. #82
    Senior Member Paulsebi's Avatar
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    Eos wish you guys happy new year and all the best in 2014!

    May the force be with you all!

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    Senior Member Emmacheese's Avatar
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    Happy New Year! To Our Friends In ER From ~Pride~

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  7. #84
    Luminary Poster Rare's Avatar
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    Happy New year!!!

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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  9. #85
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    HAPPY NEW YEAR EVERYONE! LOTS OF LOVE FROM FIVE ELEMENTS<3

    Ggonfreecss
    (5e recruiter)
    Ggonfreecss (Five Elements)
    Rrukia (Five Elements)



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  11. #86
    Senior Member GoodSyntax's Avatar
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    Happy New Year everyone!

    To Paul, Emma, Rare, et. al - love you guys and wish you all the best in 2014!

    AL: Kalizzaa
    Retired Officer of <Elite Runners>
    Elite Chronicles: Solo guides for elite maps - No longer maintained

  12. #87
    Senior Member KingMartin's Avatar
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    Thanks everyone for your best wishes and same to your guilds and to you folks personally!

    Rank chart updated.

    Recruiting info in the first page updated.

    Have a lucky arcane weekend!!!!!!

    KingMartin AKA Queenotshade
    GM at <Elite Runners>
    Sig: Courtesy of Bloodpack

  13. #88
    Senior Member Zuzeq's Avatar
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    So late, but hope you guys got a good start to your New Year. Happy running and zuz loot to you!
    The Collective - Toa Aiga

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  15. #89
    Senior Member Nature's Avatar
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    Made By Baron

  16. #90
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    So there no exception for warrior level 35?


    Sent from my iPhone using Tapatalk

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    Senior Member Raymond05's Avatar
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    We currently have a lot of warriors in guild so if you really want to join the guild, best thing to do is to level up to 36. But we'll see what the gm and officers will say. Have a good day ER. :-)
    Raymonddr (SORCERER) / Raymonddrjr (ROGUE) / Raymondjdr (WARRIOR)
    Member of ELITE RUNNERS
    RETIRED for now...

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    Thank you


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  19. #93
    Senior Member KingMartin's Avatar
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    Indeed, we require level 36 currently. Almost 5 months have passed since last cap increase which should be sufficient time to max your main characters.

    We work without recruiters currently until we build up a firm core of the guild. Anyone interested to join please contact any of the officers. I will update the main post soon.

    Thank you

    KingMartin AKA Queenotshade
    GM at <Elite Runners>
    Sig: Courtesy of Bloodpack

  20. #94
    Senior Member KingMartin's Avatar
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    List of officers updated

    KingMartin AKA Queenotshade
    GM at <Elite Runners>
    Sig: Courtesy of Bloodpack

  21. #95
    Senior Member GoodSyntax's Avatar
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    Solo Elite Ferrix run.

    Surprisingly, it was quite a bit easier than I had imagined. Under 17mins solo, chatting throughout the entire run. Realistically doable for a full Legendary Rogue in under 15 minutes.

    This is evidence for those of you without Mythic equipment that a mainstream, Legendary-Only player can solo even end-game maps. Granted, I am not going to try this with Krom, but Ferrix is a bread-and-butter run, and was easily accomplished by a Rogue with no elixirs, approximately 120 HP pots and about 100 mana pots.

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    AL: Kalizzaa
    Retired Officer of <Elite Runners>
    Elite Chronicles: Solo guides for elite maps - No longer maintained

  22. #96
    Senior Member GoodSyntax's Avatar
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    Carrying on, mostly to prove the point that Legendary Rogues can do this, I soloed Elite Overgrowth.

    Now, strategy here is substantially different than on the previous Ferrix run - the Wolves are truly a game changer. You have to keep the pulls as small as possible, backpedaling whenever you get to the point where you are going to be overrun to allow some of the mobs to reset. I died once here because I was stunned by one of those vines, and subsequently killed by a wolf.

    The most difficult part of this map is the run after the last pull to the boss. The wolves slowing you down with their procs are quite devastating and could easily lead to deaths. Best strategy during the run is proper timing of Malison's arcane (for the Dodge) and pot like crazy. Use charged auto attacks to stun the trailing mobs, which will give you a step or two lead, so you won't continuously get slowed.

    Best strategy for the boss is proper timing with George's arcane and Nox while you have him stunned. For those that don't know, if you time George's stun properly, Overgrowth won't summon the three Necromancers. Any Rogue that would attempt this run solo should have enough DPS to handle the three spawns, but it just makes for a less stressful (and slightly less pot intensive) run.

    Decent loot for me this time, so while this run was substantially more pot intensive, (approximately 300 HP pots, 200 mana), it yielded positive results.

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    AL: Kalizzaa
    Retired Officer of <Elite Runners>
    Elite Chronicles: Solo guides for elite maps - No longer maintained

  23. #97
    Member eelectriccure's Avatar
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    Nice Kali! :-D

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    Senior Member Starkinea's Avatar
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    I was always a little scared of soloing shuyal... But now I will definitely try :-) thanks

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  26. #99
    Senior Member Nature's Avatar
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    Quote Originally Posted by GoodSyntax View Post
    Carrying on, mostly to prove the point that Legendary Rogues can do this, I soloed Elite Overgrowth.

    Now, strategy here is substantially different than on the previous Ferrix run - the Wolves are truly a game changer. You have to keep the pulls as small as possible, backpedaling whenever you get to the point where you are going to be overrun to allow some of the mobs to reset. I died once here because I was stunned by one of those vines, and subsequently killed by a wolf.

    The most difficult part of this map is the run after the last pull to the boss. The wolves slowing you down with their procs are quite devastating and could easily lead to deaths. Best strategy during the run is proper timing of Malison's arcane (for the Dodge) and pot like crazy. Use charged auto attacks to stun the trailing mobs, which will give you a step or two lead, so you won't continuously get slowed.

    Best strategy for the boss is proper timing with George's arcane and Nox while you have him stunned. For those that don't know, if you time George's stun properly, Overgrowth won't summon the three Necromancers. Any Rogue that would attempt this run solo should have enough DPS to handle the three spawns, but it just makes for a less stressful (and slightly less pot intensive) run.

    Decent loot for me this time, so while this run was substantially more pot intensive, (approximately 300 HP pots, 200 mana), it yielded positive results.

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    Great job kali!!
    Made By Baron

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  28. #100
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    Oh... Kali u r my idol ))

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