Mages are quite awesome in the pve aspect of the game. Keep in mind that any change to benefit them in PvP would also benefit them in pve, which could make them highly overpowered in pve. It's a very tough thing to balance out for sts.
Also, there is no 1v1 deathmatch in this game. So, you could say that the reason mages are bad in PvP is because you're playing wrong. :P The PvP in this game is team oriented. So, play your mage to its stengths. Curse & stun from afar while your team gets close. Sadly, there are kill APs and you won't get tons of kills like this. :/ It does then feel like a support class in PvP. A support class certainly is fun, though, as they are normally a staple in team play in other games. However, there are those kill APs...and that makes being a [situational] support oriented character feel lame.
I'm not saying take away the higher kill count APs, but if they weren't there, playing a mage in PvP could become more enjoyable.
One thing is for sure, though: the mage's heal seriously needs to be worked on. lol
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