Quote Originally Posted by Lesrider View Post
Russ, just some examples:

Revive -- adding more than 1 point is pointless
Mana Shield -- adding more than 1 point is slightly better, almost pointless
Frost -- also not missing much with only 1 point


I can't think of my other chars right now bc I've been spending so much time on my Mage lately lol. I'll get back to you on my bird once I've gotten re-acquainted with him.
This is why I think the skills should go to level 6 when you reach level 50 but have a high skill cost (like 3 or more). They could include big benefits like revive with full health/mana, or Mana Shield that bounces damage back, etc. Make all the level skills extremely useful but with a high skill cost and people will have to choose what to specialize in.